Hello, Product Hunt! I vote for "marketing is more important!" Recently, building has become really easy with the help of AI agents and tools like Cursor(thx Ai). I think the time and money needed to create a good product have significantly decreased thanks to various SaaS programs. However, I still don t have any references to introduce to you ( ). I feel like I ve neglected marketing, which is more important than making the product. (Please tell me this is the real reason...) Especially for indie makers like me, marketing is the hardest part (I wish someone could do it for me! ). Making a good product and promoting it are both important, and it s a pointless debate. Still, making vs. marketing? What do you all think? And if there are any cost-free ways for indie marketers or beginner marketers to try out, could you let me know?
There are two lines on OpenAI s GPT-5.6 model page that are easy to miss if you call the model by its alias.
The first: the plain gpt-5.6 alias routes to GPT-5.6 Sol. If your code asks for gpt-5.6 because it looked like the sensible default, you re paying Sol rates: $4 per million input tokens, $20 per million output.
The second: Sol s pricing is labelled promotional, available at least through November 21, 2026 . The page doesn t say what it becomes after that.
Take an ordinary feature: 100,000 requests a month at 1,200 tokens in and 300 out. That s $480 of input plus $600 of output, so $1,080 a month, on a price that s only promised until the 21st.
Lately, it feels like even the smallest project comes with an unwritten rule that you need 15 dependencies, Docker containers, Tailwind plugins, and a complex deployment pipeline before you even render a <div>.
My recent experience was when I wanted to build a simple 3D browser runner game over the weekend. I started with the "recommended" modern web setup and immediately got buried in conflicting bundler configs, SSR hydration errors on canvas components, and package bloat. So I ended up tearing half of it out, switching to a lightweight editor (Zed), drafting the math directly in AI Studio, and keeping the game loop isolated in a barebones Vite canvas before wrapping it in Next.js just for hosting. The moment I stripped away the modern boilerplate, the project actually moved fast.
What s a part of modern web dev or startup tech stacks that you think has become completely over-engineered for 90% of use cases?
To me it would be "$100 M offers" by Alex Hormozi. Because distribution is crucial now to succeed when you build products.
And the book gives actionable tips to create the best offer.
and you ?