HtmlDrag
p/htmldrag
A freeform canvas for any HTML (no grids, no wireframes)
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Bowen Tu

3d ago

How I spent 1,800 hours building a "grid-free" HTML editor as a solo maker

Hey Product Hunt! I'm Bowen.

I just scheduled my launch for HtmlDrag this Saturday. I've spent the last year (roughly 1,800 hours) obsessing over one single problem: Why is editing existing HTML so restrictive?

Most builders force you into grids and boxes. I wanted to create a true freeform canvas where you can drag anything anywhere, even on complex existing pages. It was a brutal journey of refactors, but I finally made it.

As a solo maker without a big team or marketing budget, I'd love to hear from this community: What's the longest you've ever spent on a "tiny" feature? Was it worth it?