It felt less like using a tool and more like pairing with a superhuman intern who had read every programming book ever written and remembered every mistake anyone had ever made, so it wouldn't make them again. We were a team. I brought the messy, human vision—"This button should feel more satisfying to tap!"—and it handled the impossible complexity of making that feeling a reality.
When we finally had a working prototype, it wasn't some rickety first draft. It was solid. It was, frankly, better than anything I could have built alone in a month. I just sat back and stared at the screen. The idea in my head, the one that felt so distant just a few hours ago, was right there, running on my phone. One idea that leads to thousand more ideas.
The app itself is cool, I guess. But that process… that was the real breakthrough. It wasn't about the code. It was about getting my time and my creativity back. It was about remembering why I loved this work in the first place, before I got buried in the grind. For the first time in a long time, building something felt like play again.
It never just dumped the code, it lets you get the code closer to you by talking with you and confirming the correctness of the task. It is one of the best apps out there.