Apple ARKit - A framework to create Augmented Reality experiences for iOS
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I am really interested in seeing what developers are going to do with ARKit. The fact that IOS has a huge adoption rate will help democratize AR in Apple products and in general. I also want to try ARKit so much 😱
For me it's interesting how late this actually came. We launched our first AR game in 2010, and for a while there were some interesting projects around AR, but then it all kinda faded for a while, glad it's back and Apple formally supports this tech. If anyone's interested in the game
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Product Hunt Twitter
We're implementing ARKit scenes into Episode 2 of our Victorian detective adventure Silent Streets: https://youtu.be/n6xY0p-IjC4
Apple's tech is two heads above the conventional simplistic AR like Vuforia (which was used in Silent Streets Episode 1).
Pros:Good plane recognition and object positioning, well-calibrated visual inertial odometry
Cons:Can have issues in poor lighting or plain backgrounds. Needs looking around first to detect flat surfaces.
Quickflush
Trailer
Corkdork
Summer Bod 2020