- It's great for interface design for apps and websites, has loads of templates and resources available on ui8.net and other sites. Also good for flow diagrams. And as a bonus, I use it for product canvases/strategy canvases - a kind of infinite surface where I need to dump a load of info on the screen at once (docs, images, annotations etc).
- Once you get used to using Alfred you'll be able to kill your dock and speed up your workflow.When I sit in front of a Mac that doesn't have Alfred installed, I have no idea what to do. It is like when I am at a friend's house and I drop food on the floor and realize they don't have a dog. Why not just get a dog? It makes like so much easier. Alfred is the very first thing I would install on a Mac
- Design camera is an app that mocks a 3D phone, and it includes animations. Just drag and drop your photo (needs to be device size), and it will automatically insert into the mockup. I use this for advertising, it's so simple, yet effective. Also, theres 4k
- My preferred design environment that's on the come up. It's prototyping abilities are decently advanced and improved on periodically. A bit more intuitive than Sketch while also being less bloated, imo. Adobe XD has a very nice built in prototype sharing feature, too. I send my higher-ups links to prototypes with embedded comments throughout the artboard which they can easily pull up in browser. Or I can connect my phone to my Mac and view my mobile designs with ease via an Adobe XD mobile app. Edits I make on my Mac are instantly reflected on my phone in real time. It is also free to use and cross platform, which is handy.
- Likely the fastest prototyping tool with great options for micro animations. The learning curve is low and can easily support complex projects with many pages. Has good integration with Sketch but can also be used as a stand-alone design tool. The prototype can be viewed on all iOS devices but not on Android.