There are so many tools now to produce UI animations and prototypes which range from basic click through prototyping (Marvel) to more complex prototyping with fancy animations (Framer), Which tool have you been using the most and why?
- I'm constantly impressed with the team at Atomic. I'm able to scale the fidelity of my prototypes really easily from low to high. Their recent additions like components, data, and team collaboration tools make it really powerful. You can see a more in-depth review in my Medium articles on "The New Generation of Prototyping Tools" Part 1 and Part 2.