Hey everyone! I've been building Rizzlo, a lightweight app where friends can hang out, talk, and play together. It's designed to feel simple and fun, not like a heavy gaming app. Rizzlo currently has 4 games, with new games being added regularly. I recently added voice chat, and all multiplayer games now support in-game audio so you can talk while playing.
I'm also working on new ways for friends to interact and plenty of fresh games coming soon. I'd love your feedback on the concept, the experience, and what you'd like to see next. Thanks! App link: https://play.google.com/store/ap...
We're building ShintTools deterministic AI tooling that automates the tedious, error-prone technical work inside Unreal Engine 5 and Unity 6 pipelines.
If you've shipped a game, you know the pain: naming conventions drift, LODs get misconfigured, code reviews miss the same engine-specific mistakes over and over, and performance regressions sneak in until QA catches them. ShintTools catches all of that automatically, and deterministically not an LLM that guesses, but a trained engine with ~400 real validation rules and multi-agent support.
The website is called Mersa, a client portal for freelancers and to be fair at first I didnt make it to monetize off of it I made it for myself exclusively to save money and to look more professional, but then I decided to share it with other freelancers around the globe, but the biggest caveat im facing is if somebody were to every get a subscription payments are only through crypto because of my regional blocks but anyways let me know if you want to try it out!
Hey! I'm an indie iOS developer from Italy, and after months of development I've finally released my app, Clino.
The idea came from a simple frustration: medical information is usually scattered everywhere. Symptoms, medications, test results, doctor visits, diagnoses... they're often spread across notes, PDFs, emails and different apps, making it difficult to get a clear picture of your health.
Hey everyone I launched MineInvo (a free, no-signup invoice generator: mineinvo.pages.dev) and I'd genuinely appreciate some outside eyes on it before I keep building.
A few specific things I'm unsure about:
Is the flow from "open the page" to "download a finished invoice" actually fast/clear, or does anything feel confusing?
Are the invoice templates good enough, or does it need more variety?
Anything missing that you'd expect from an invoice tool but don't see?
Any bugs I've tested it myself a lot, but a second pair of eyes always catches things I miss
I'm not trying to build the next big SaaS here just a genuinely useful free tool, so real critical feedback is way more valuable to me than "looks great!"
I launched RunMySEO today. It s a local SEO workspace for agencies, freelancers, and small businesses that want to understand where a business actually ranks across a city.
The problem I kept seeing:
A business can rank well in one part of a city, then disappear a few streets away.