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18d ago

Tired of creating endless states and complex timelines just to toggle UI visibility?

If you've ever wrestled with building a simple "locked/unlocked" interaction in tools like Figma Motion or Rive, you know how quickly your files can become a tangled web of states and transitions.
In my latest tutorial, I ll show you a much cleaner way using ExodeUI .
We build a purely data-driven visibility toggle using a simple Boolean variable + Numeric Converter absolutely NO states or transitions required!
Why is this better? Simpler Logic: Bind the variable directly to the state and animation. Cleaner Files: Say goodbye to spaghetti-logic and timeline clutter. Production Ready: Exode bridges the gap between conceptual design and live production code.
Perfect for building UI overlays, locked content, and smart micro-interactions in a fraction of the time.

check out the tutorial

18d ago

ExodeUI - The Three-Dimensional AI Motion Infrastructure

Today we’re introducing Exode, the missing motion layer for the AI era. Right now, AI can build user interfaces, but they ship completely flat . Exode changes this by combining design, animation, and logic into one seamless experience . With Exode, you or your AI assistant can design beautiful, living interfaces with real physics and interactive states . It drops effortlessly into your app across 8 platforms with zero handoff required

1mo ago

ExodeUI - Stop Designing Screens. Start Engineering Living Interfaces.

Exode UI is the first Evolutionary Interface Engine — a visual, physics-driven design tool that compiles interactive, state-machine-powered experiences directly from canvas to production code. It combines real-time physics, liquid motion, logic nodes, and native runtime export into a single, handoff-free pipeline. Import from Figma, define state-driven behaviors visually, and export as a tiny runtime bundle — no handoff, no translation loss.

5mo ago

Are We Building Interfaces the Wrong Way?

Think about your current workflow.

Design lives in Figma.
Animations are prototyped somewhere else.
Developers rebuild everything manually.
Logic is wired in after the visuals are done.

Every layer is separate.

We call this modern UI development.

5mo ago

Designing is easy. Translating that design into a state machine is a nightmare.

The absolute worst part of frontend development is trying to animate changing data.

If a WebSocket pushes new data to your dashboard chart while an existing transition is still running... what happens? Usually, it completely breaks the React state, skips a frame, or the numbers just snap abruptly. Writing robust unmount/remount logic and handling interrupted animations (with Framer Motion or GSAP) for an entire dashboard is awful. It turns a "fun UI task" into a multi-day state management nightmare.

That's why we built ExodeUI. Our engine natively understands state machines and data logic.

The designer builds the visual logic in the .exode file. You, the developer, just throw raw JSON at our custom runtime (built natively in WASM). The Engine handles the data parsing, safely cancels old transition states, calculates physics-based interpolation, and renders the new data points autonomously, at 120fps. No React state syncing. No glue code.

5mo ago

What do you use for complex, stateful UI animations? (Lottie/Rive aren't cutting it for us)

Lottie is fantastic for simple loaders, and Rive is great for interactive icons. But when it comes to whole-app screens like a complex credit card entry form with validation logic, 3D-like flips, and dynamic API data these tools often fall short.

We're building ExodeUI to handle "Complex Application Logic" directly in the UI file. It has built-in LogicNodes and StateMachines, meaning the developer just feeds JSON data to the runtime, and the UI handles the entire interaction autonomously.

For the frontend engineers (and technical designers) here: How are you currently handling complex, multi-state UI animations that require logic and data binding? Are you hand-coding all of it in React/Framer Motion, or is there a better workflow we are missing?

5mo ago

ExodeUI - Design the logic, not just the pixels.

Today we’re introducing something that makes building apps incredibly frictionless. We looked at the gap between design and engineering, and we eliminated it. With ExodeUI, you don't just draw pixels; you design the logic, state machines, and physics. When you’re done, it drops seamlessly into your code as a fully functional runtime. No handoff required. Just beautiful, living interfaces that run at 120fps. It is truly magical.