Figma is fantastic because it enables real-time collaboration and design iteration in a way that fundamentally changes how teams work together. Its browser-based architecture removes setup friction, while features like live co-editing, shared components, and design systems allow designers, developers, and product teams to stay aligned at all times. By unifying design, prototyping, and feedback into a single platform, Figma significantly improves speed, clarity, and cross-functional collaboration.
Flowtica Scribe
Hi everyone!
@Figma Motion adds timeline-based animation to the same canvas where the rest of your design already lives.
You can create keyframes, apply preset animation styles, use the Figma agent for a starting point, and then edit the motion directly on the timeline.
Dev Mode can show the full timeline, including timing values, easing curves, and keyframes. You can also copy CSS, JSON, React, or motion.dev code directly from the panel.
It is also MCP-compatible, so a coding agent can receive an animated frame with the motion context instead of guessing from a video or a written spec.
Figma also shipped a lot more at Config 2026!
This is a big step for design-to-dev handoff 🚀
Having motion timelines, easing, keyframes, and code export inside the same Figma file should reduce a lot of guesswork between designers and developers.
Curious how well the exported React or CSS matches production-ready animation code in real projects.
I think this makes perfect strategic sense for Figma to go into motion. So many users on the cuff that will now be able to contribute and create motion graphics AND, perhaps by doing so, enter new industries, e.g. Designers becoming PMMs.
minimalist phone: reduce your screentime
This is gold! I will share this with my team (we have a UX/UI designer), he may find this helpful!
ZapDigits
This is pretty cool