The community submitted 42 reviews to tell
us what they like about Sketch, what Sketch can do better, and
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4.7
Based on 42 reviews
Review Sketch?
Reviewers see Sketch as a clean, intuitive, fast design tool that remains especially pleasant for UI work, with several longtime users still praising its native Mac performance and polished interface. But the tone is also nostalgic: many say it no longer leads the category, citing weaker features than Figma, a shrinking plugin ecosystem, Mac-only editing, and pricing that pushes some to stay on old versions or switch. One maker of Translate PRO even calls it the pioneer that inspired later tools, reflecting that mix of respect and decline.
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Pros
Cons
Framer AI AgentsDesign and publish professional sites with AI
After a long hunt for my wire framing, prototyping and design tools I discovered sketch by accident. I've been using it for number of years and I use it almost daily. I like this app and it has potential. The only downside I feel is their price model which is almost becomes like yearly subscription pricing plan. I'm not big fan of subscription pricing. This is the reason I'm still stuck with very old version of sketch. I've been resisting to switch to Figma from sketch but it seems sooner rather than later I'll have to switch to Figma as all my UI designers use it.
I always miss some sort of freehand tool for quick drawing, like adding comments or highlighting. It is not for UI design work but for providing feedback on screenshots which I use sketch to do.
Sketch has been my go-to design tool for years, and it just keeps getting better. The interface is clean and intuitive, making it super easy to bring ideas to life without feeling overwhelmed. I love how collaborative it’s become — real-time coediting has been a game-changer for our team. Lightweight, fast, and packed with just the right features for designers who value both creativity and efficiency. A must-have for anyone serious about UI/UX design!
What's great
fast performance (2)user-friendly interface (5)real-time coediting (1)
Sketch has always been incredibly user-friendly, and I once believed it was a product that could rival Fireworks. However, it feels like the ecosystem, especially the plugins, has significantly diminished. As much as I’ve enjoyed using it, I’m finding it increasingly difficult to continue.
Sketch used to be the forefront in UI/UX design for me since version 1.0. But since Figma took over, it brought a lot of more innovative and convenient tools so unfortunately I had to ditch Sketch, even though the native desktop performance and user interface were no less than awesome.
For me, this is one of the most used software. Sadly there is one big downside to it, collaboration is not where my team would expect it to be. Comments are built just for online use and are not visible on desktop app nor pinned to elements of design.
Design tool is becoming more and more advanced all other things are where I would expect them to be. Kudos!
Sketch to do:
- fix the comments, make them collaboration friendly
- start working on community
What needs improvement
limited collaboration features (1)
Report
31 views
Hey Marko, comments are now fixed 😉
You can comment in the web and on the mac app, you can pon them to design elements, mention peope, resolve them, all the bits!
Thanks for your feedback. It helps us make Sketch better!
I've always enjoyed the 'native Mac app' feel, and frankly it was one of the tools that opened up app design as a hobby for me back in 2014/15 (I couldn't stand Adobe UIs). These days most of the app is actually designed straight into code, since swiftUI usually makes visual iteration pretty quick. But any time I'm considered more sweeping changes, or designed app icons, I've used Sketch.
Retcon is a native macOS app, with great respect for the platform's strengths and conventions. Sketch seems to share these same values, and is an app I keep referring to when designing Retcon's UI—in addition to using it to design the UI proper, of course.