
Figma
The collaborative interface design tool
4.9•1.4K reviews•9.9K followers
The collaborative interface design tool
4.9•1.4K reviews•9.9K followers

9.9K followers
9.9K followers
Figma is fantastic because it enables real-time collaboration and design iteration in a way that fundamentally changes how teams work together. Its browser-based architecture removes setup friction, while features like live co-editing, shared components, and design systems allow designers, developers, and product teams to stay aligned at all times. By unifying design, prototyping, and feedback into a single platform, Figma significantly improves speed, clarity, and cross-functional collaboration.
While Figma is extremely powerful, performance can degrade in very large or complex files, especially when many components, variants, or collaborators are involved. Improving loading times and interaction responsiveness in these scenarios would significantly enhance the experience. Additionally, more advanced version control, clearer change tracking, and better permission granularity would help teams manage large-scale design systems more effectively.
We chose Figma because it enables real-time collaboration, reduces setup and tooling friction, and keeps design, product, and engineering teams aligned in a single shared workspace. Its browser-based approach, strong component and design system support, and seamless handoff to developers make it especially effective for fast-moving, cross-functional teams. Figma allows us to scale design workflows efficiently while maintaining consistency across products and brands.
Offline access in Figma is limited. While previously opened files may remain partially accessible through local caching, full editing capabilities and reliable access still depend heavily on a stable internet connection. Improving true offline support—such as clearer offline indicators, more predictable local caching behavior, and smoother synchronization when reconnecting—would greatly benefit users who work in low-connectivity environments.
Yes, comments and annotations in Figma significantly streamline feedback cycles. Contextual comments attached directly to specific design elements reduce ambiguity and back-and-forth communication. Features like mentions, comment threads, and resolved states help teams track discussions and decisions efficiently, making cross-functional collaboration faster and more transparent. Overall, Figma’s commenting system effectively bridges the gap between design, product, and engineering teams.
Figma handles multi-brand design systems quite well. Features such as shared libraries, component variants, and design tokens make it possible to manage multiple brands within a single scalable framework. Teams can reuse core components while customizing themes, styles, and assets per brand. That said, as the number of brands and components grows, library governance, versioning, and dependency management can become more complex, and further tooling in these areas would improve scalability for very large organizations.
After 10+ years in product design, Figma remains the gold standard. The collaboration features have transformed how I work with remote teams across 200+ shipped products. The plugin ecosystem is unmatched—would love to see better version control for enterprise teams. Essential tool for any serious designer.
Better version control and branching features for enterprise teams would be fantastic. Also, improved performance when handling very large files with hundreds of frames.
I evaluated Sketch, Adobe XD, and InVision before committing to Figma. What made Figma the clear winner: (1) Browser-based means zero friction for client collaboration, (2) Real-time multiplayer editing that actually works at scale, (3) The plugin ecosystem is unmatched, (4) Auto-layout and components are more powerful than competitors, (5) Cross-platform support means my team on Windows and Mac work seamlessly together. After 10 years in the industry and 200+ shipped products, Figma is the only tool I recommend without hesitation.
Excellent. I've worked with teams of 20+ designers and developers simultaneously. The real-time cursors, comments, and multiplayer editing are seamless. Performance stays solid even with multiple editors working on complex files.
Yes, very easy. Components, variants, and auto-layout make building scalable design systems straightforward. I've built design systems for 50+ products using Figma. The ability to publish libraries and maintain consistency across multiple files is excellent. Great documentation features too.
The plugin ecosystem is outstanding. Everything I need is available - from Unsplash for images, to Content Reel for mockup data, to accessibility checkers. Community plugins are well-maintained and the official plugins are rock-solid. Biggest strength of Figma hands down.
Perfect for product designers who often collaborate with other stakeholders.
I'm not quite sure what the solution is for this, but exporting could be better. It seems as though similar products have this issue as well.
In comparison to Adobe XD, it's a far more superior product. It performs better and is more user friendly when it comes to applying any functionality to buttons, toggles, etc.
Collaboration with Figma is much easier than similar products such as Adobe XD. Highly recommend Figma if you have a large team or plan on sharing files with others.
Version control is easy to follow along and figure out
Creating and managing design systems are made easier with Figma.
It's a secure product that makes sharing easy for the user.
Performance is generally solid, but very large canvases or heavily nested components can occasionally slow things down. It’s manageable with good file organization.
You can import Sketch files directly into Figma and for XD there's no native import, so you'll need a workaround. The common approaches are using a plugin.
Very well. Shared libraries and components make managing multi-brand design systems straightforward and scalable.
Figma makes it incredibly easy to turn ideas into real product interfaces fast. The real-time collaboration is a game changer, especially when working with a team, and the prototyping tools let you test flows without friction. Everything feels intuitive, flexible, and built for iteration, it just gets out of the way and lets you build.
With very large files, performance can sometimes slow down, and some advanced features have a bit of a learning curve at first. Offline usage is still limited, but overall these are small trade-offs compared to how powerful and efficient the tool is day to day.
Super dev friendly
Prototyping
Intuitive design
Surprisingly good for making decks
Once you have many files or large files, it takes FOREVER TO LOAD
Export can be a pain with all the layers - always have to allocate some time to review and export again and again in case we missed an icon or a number or sth.
Offline mode is not the best - not ideal for folks who work on the go
Imo Figma is still the best design / prototype product out there. The new AI features make it even stronger. Figma Make and Figma MCP are worth exploring.
Yes, it's the gold standard now so designers are expected to master figma
Currently using Figma to design SAFYRO (our hybrid PM platform launching Spring 2026). The component system and auto-layout are essential for maintaining consistency across complex UI - especially when designing both Gantt chart and Kanban board views.
The collaboration features are brilliant for async design review with our distributed team. Real-time cursors might seem like a small thing, but they completely change how we iterate.
Only wish: Better support for data-heavy table/grid components. Designing PM interfaces with lots of structured data can get tricky. But overall, can't imagine building without Figma anymore 🎨



