Stolen starts off as a game, but over time, it can be an interesting collection of people. In a way, it can be like Pinterest, but instead of web content, you collect your favorite people from Twitter, in a meaningful way.
It's one of the most refreshing product concepts I've seen recently. I've been watching @blader@saniul and the team hack Stolen together from scratch. Their speed of execution, and thoughtfulness behind each interaction element in Stolen, have been a huge inspiration for me as a maker. Cheers!!
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It's sooooo addictive!
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Wow, incredibly addictive :)
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@saniul do the users actions, such as gaining or losing followers impact their price? Asking for ...strategy💰
@matthartman I'll let @blader take this one. He's currently still in the air, but he should respond as soon as he lands
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Haha, really funny game! Thank you!
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The app is buggy/ broken. It's insanely addictive, but it completely misses massive sales so even if you only make profitable moves you bleed money. I had 950,000 last night and am now around 600,000 even though my only losses shown are less than 10,000.
So yeah, it ignores large numbers trading hands, unless it's a feature to not get anything back on high value people...
@blader@mikefarrell this is getting silly, I just had 500,000 outright disappear. Nobody I've purchased is worth near that, and nobody in my collection is above 5 figures...
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@blader@mikefarrell Awesome to hear, I appreciate the updates. Congratulations again on such an addictive app
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