Self-Promotion
p/self-promotionShow off what you're working on
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1yr ago

We just launched our new website – feedback welcome!

Hey Product Hunt fam!

We just launched our new website for Arcsale AI and I d love to hear your thoughts:
www.arcsaleai.co

For the PH family. Aetherwave Studio - Free MCP and 50% off subscription.

Launching on PH tomorrow, 50% off for the community

We launch tomorrow (Wed June 10, 12:01 AM PT). AetherWave Studio gives your AI agent 16 creative tools via our MCP server: image, video, music, audio mastering, across 30+ models.

Two ways to try it:

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5mo ago

Montir - Beli for Movies

Ever feel like Rotten Tomatoes, Metacritic, and Letterboxd don't seem quite aligned in their scores? Looking for a new way to discover, rank, and discuss movies with friends/family? We have the solution: Montir. It's a new app our team launched to try and offer an innovative approach to the stagnant old formula of seemingly "objective" rankings that lead to you giving a movie a 4.5/5 while some old, dusty, "expert" critic gives it a 3/5. Instead our development team have designed a user friendly experience for casuals and cinephiles utilizing comparative ratings to generate a shareable list decidedly objectively subjective. So if your looking for a new way to enjoy reviewing, finding, and talk about your favorite films from the 12 Angry Men to Obsession make sure to download on App Store or Google Play Store and join the new wave of film enjoyers!

Link Here:

https://apps.apple.com/us/app/mo...

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5mo ago

I built a free browser tile game with combos and real-time multiplayer — no download, no signup

Hey r/WebGames! I made a little tile strategy game called TILE RUSH and wanted to share it here. Play it free: https://87d49050eaef4ead94d0f91c... How it works: - 4 elemental tiles: Fire Water Nature Storm + Dragon wildcards - Build sets (Triplets, Runs, Flushes) and chain them into combos for score multipliers - Declare RUSH when your hand is empty doubles your score - Use energy abilities: Steal tiles, Swap hands, Peek, Recycle from discard pile - 3 rounds, first to highest score wins Modes: - Solo vs AI (Easy / Normal / Hard) - 2-4 player online share a room code, play with anyone Why I built it: Wanted something fast and strategic that you can learn in 3 minutes and play in a browser tab. No install, no account, works on phone too. Built-in tutorial walks you through everything if you're confused. Would love any feedback especially if something feels broken or unfun. Still improving it!

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1yr ago

Launching tomorrow…on my birthday 🎂

Hey everyone

Tomorrow I m launching something I ve been quietly building for a while it s called GitMatcher.

It s a tool that helps tech recruiters and sourcers find developers based on real GitHub activity, not just buzzword-stuffed profiles.

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10mo ago

Alphabuster - The word game that makes your brain sweat in 2 minutes

Alphabuster is a fast-paced word game where speed meets vocabulary. You have 2 minutes to form as many words as possible from your letter rack. Simple to learn, impossible to master, and highly addictive (don't say we didn't warn you).

Key Features:

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5mo ago

We launched SpeedPings 🚀 Looking for feedback

We built SpeedPings to help users test their internet connection and understand what their results actually mean.

It shows:

Download speed

Upload speed

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1yr ago

Hey Product Hunt 👋, I'm Tyler - Building AIBillingDashboard.com

Hey ProductHunt

I'm Tyler, Full-Stack Software Engineer in his 20's who's been in love with programming web and mobile apps since 14-15 years old!

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11mo ago

How I Built a Blender AI Plugin That Generates 3D Models from Text: 3D-Agent

TLDR: I built Cursor for Blender which generates clean wireframes.

Let me start with a confession.
I'm a terrible 3D artist. Like, genuinely bad. Every time I opened Blender, I'd spend three hours trying to model something simple and end up with a geometry crime that looked like it was designed by someone who has never seen a real object before.

But here's the thing. I needed 3D assets for my projects. Game prototypes, architectural mockups, product visualizations. And hiring a 3D artist for every little thing, specially to send proposals and to make drafts, was not in the budget.

So I did what any developer with too much free time and not enough common sense would do.

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5mo ago

Show PH: I built a browser extension. Now I'm questioning how much it should show users

I built MyNextBrowser, MyNextBrowser, an AI-powered browser extension that can help users complete tasks directly from the browser. Prompt Enhancer reads page context and rewrites simple prompts into clearer instructions.Text Humanizer turns stiff AI output into natural writing.A product question came up during testing. Should users see every tool all the time?Our first version did exactly that.Every feature stayed visible. Every action sat one click away. Experienced users liked it. They explored the extension quickly andused more features.New users reacted differently. Many ignored tools they did not understand. Some never discovered features that could help them.We built a second version. The extension now reacts to the page. A spreadsheet highlights Dynamic Dashboards. An AI chat page highlights Prompt Enhancer. Generated text highlights Text Humanizer. People completed tasks faster. The interface felt simpler.But we removed part of the user's control.Some people want software that stays quiet until it sees a useful task.Others want every option visible from the start.the debate inside our team has become less about code and more about product design. My question: If a browser extension has several AI tools, do you want every tool visible at all times, or only the tool that fits the page you are viewing?
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