I play across Steam, Epic, GOG, and Game Pass, plus an emulation setup, and my "library" was really five separate launchers and a folder of ROMs I'd never bothered to organize. I wanted one place that showed everything I own and made actually playing it feel like it counted for something.
So I built GameSave (Windows, .NET/WPF). What it does today:
Pulls your Steam / Epic / GOG / Xbox libraries into one view
Tracks your play time for every game
Imports a retro/ROM collection and auto-fills box art + metadata by file hash no manual scraping, and it sets up RetroArch for you
Automatically backs up your save files so you don't lose progress
Stats, achievements, and global leaderboards across your whole library think Gamerscore, but for everything you play instead of one platform
An in-app economy with credits you earn for actually playing your games and a store to spend them to unlock features
A backlog manager that incentivizes you to finish the games you own instead of buying more
Global leaderboards where you and your games compete against others
Fully translated/localized in 40 languages
and a lot more
It's free and in open beta. Being honest about the rough edges: it's Windows-only for now, the UI's still getting polished, and the first scan on a big library can take a minute.
A few weeks ago I started using a habit tracker that lets you: Build new habits Quit bad habits Set reminders Track streaks and progress See analytics of your consistency The weird thing is that seeing a streak every day makes me not want to break it. Current habits I'm tracking: Workout Study for 2 hours Drink more water Reduce social media I'm curious what's one habit you're trying to build right now? App link:
https://play.google.com/store/ap...
Hello, I've just launched my first product that allows to create custom phone cases with AI
https://www.producthunt.com/prod...
I couldn't find an exact alternative around, as the other tools allow to upload an existing image. I guess it doesn't take much to generate an image and upload it, but I wanted to see if having everything in one could be useful.
We got tired of waiting 3-14 days for a playable/prototype. So we built an AI pipeline that takes 30 mins
For most UA teams, shipping one playable means paying $300-1400, waiting 3-14 days for a vendor, and losing half the testing window.
Code Maestro fixes this. Built by game dev veterans, it automates the entire creative pipeline, from concept to production-ready playable, with zero templates.
Excited to share Green Spark Software, our AI-powered platform that makes recycling and scrap management smarter, faster, and greener. From automating workflows to tracking inventory and generating real-time insights, Green Spark helps recycling businesses save time, reduce waste, and make data-driven decisions. Built with sustainability and efficiency in mind. we can t wait for the community s feedback!