Build a quiet room around you for focus, rest, and sleep. Mix rain, fire, ocean, wind, birds, and streams on a canvas, place each sound where it belongs, and return to the same space whenever you need it.
Hey PH! Excited to finally share prostir zvuku todayπ
I made it because I wanted a nature sound app for Mac that feels more immersive and intentional than just pressing play on a loop. I kept wishing I could actually shape the space around me - place sounds where they belong, keep the mix minimal, and return to it when I need to focus or slow down.
That became prostir zvuku: a spatial nature sound mixer for Mac where you can build your own quiet room with rain, fire, ocean, wind, birds, and streams.
A lot of the work went into the small details: making it feel calm, native, and pleasant to come back to every day.
Would love to know: what do you usually use background sound for most - focus, rest, or sleep?
Happy to answer any questions and would really appreciate your feedbackπͺ
Congrats on the launch! Love the idea of only placing these sounds where they belong, especially as I'm more and more multi-tasking between completely different tasks during the day, only some of which require deep focus
@ferdi_sigonaΒ Thank you! Yes, that's the whole point of the app. I wanted to create a tool that would make it easy to customize your personal space.
Report
Congrats on the release. Unfortunately I was quite late to the beta, but have used Prostir Zvuku for around a week as a background music replacement while I am browsing and doing little bits of work. I even had it playing last night in the background while watching the WWDC26 Keynote. The design of the app is amazing, and the head tracking spatial sound while using AirPods is fantastic ππ»ππ»ππ». Now that the app is out and I have purchased the Pro upgrade, Prostir Zvruku will be part of my daily routine. Looking forward to an iOS version some time in the future too π.
@craigcpatersonΒ Craig, thank you so much! I really appreciate your support!
You're one of our earliest users, and that's incredibly inspiring for any indie developer!
Report
Love the spatial canvas idea for focus/sleepβespecially placing sounds where they belong. How resource-heavy is it on Mac, and do you plan presets/schedules (morning vs night)?
@leventbuildsΒ Thanks for your support! I've tested it on many devices so far, and there hasn't been a noticeable load during long-term use, but I'll continue testing.
Regarding presets, they're already available in the Pro version, you can save an unlimited number of presets. There's no schedule yet, but that's an interesting idea, I'll add it to the backlog.
Report
Spatial nature scenes are a refreshing take on ambient audio. The Mac-first experience looks polished and intentional.
placing each sound on a canvas spatially rather than just adjusting volume sliders is the design decision that makes this different. most ambient sound apps treat mixing as a loudness problem. spatial positioning changes the character of the mix in a way that volume alone can't. curious whether the positioning affects panning, reverb, or both and whether the spatial placement actually changes how the sounds interact with each other
@ansari_adinΒ That's exactly how I think about it.
Most ambient sound apps treat mixing as a volume problem, but I believe it's also a spatial problem. In the real world, sounds rarely come from the same point, and our brains are surprisingly sensitive to that.
Right now, positioning primarily affects panning, but the perceived result is often much bigger than a simple left-right balance. Separating sounds in space makes them compete less for attention and helps create a more natural soundscape.
What's interesting is that users often describe the same sounds as feeling calmer, richer, or more immersive simply because of where they're placed, even when the volume levels stay exactly the same.
Report
@yevhen_hΒ the users describing the same sounds as calmer or richer just from placement is the right validation signal. that's not placebo, that's how spatial audio actually works on perception. the panning being the primary mechanism makes sense as a starting point. distance and height are the natural next dimensions if you want to go further with it
Replies
prostir zvuku
Hey PH! Excited to finally share prostir zvuku todayπ
I made it because I wanted a nature sound app for Mac that feels more immersive and intentional than just pressing play on a loop. I kept wishing I could actually shape the space around me - place sounds where they belong, keep the mix minimal, and return to it when I need to focus or slow down.
That became prostir zvuku: a spatial nature sound mixer for Mac where you can build your own quiet room with rain, fire, ocean, wind, birds, and streams.
A lot of the work went into the small details: making it feel calm, native, and pleasant to come back to every day.
Would love to know: what do you usually use background sound for most - focus, rest, or sleep?
Happy to answer any questions and would really appreciate your feedbackπͺ
Subscription Day
prostir zvuku
@dmitriychutaΒ Thanks for your support! Yes, there will be an iOS version, and even an iPad version is planned.
FuseBase
@dmitriychutaΒ @yevhen_hΒ looking forward to iOS version as well π€
Congrats on the launch! Love the idea of only placing these sounds where they belong, especially as I'm more and more multi-tasking between completely different tasks during the day, only some of which require deep focus
prostir zvuku
@ferdi_sigonaΒ Thank you! Yes, that's the whole point of the app. I wanted to create a tool that would make it easy to customize your personal space.
Congrats on the release. Unfortunately I was quite late to the beta, but have used Prostir Zvuku for around a week as a background music replacement while I am browsing and doing little bits of work. I even had it playing last night in the background while watching the WWDC26 Keynote. The design of the app is amazing, and the head tracking spatial sound while using AirPods is fantastic ππ»ππ»ππ». Now that the app is out and I have purchased the Pro upgrade, Prostir Zvruku will be part of my daily routine. Looking forward to an iOS version some time in the future too π.
prostir zvuku
@craigcpatersonΒ Craig, thank you so much! I really appreciate your support!
You're one of our earliest users, and that's incredibly inspiring for any indie developer!
Love the spatial canvas idea for focus/sleepβespecially placing sounds where they belong. How resource-heavy is it on Mac, and do you plan presets/schedules (morning vs night)?
prostir zvuku
@leventbuildsΒ Thanks for your support! I've tested it on many devices so far, and there hasn't been a noticeable load during long-term use, but I'll continue testing.
Regarding presets, they're already available in the Pro version, you can save an unlimited number of presets. There's no schedule yet, but that's an interesting idea, I'll add it to the backlog.
Spatial nature scenes are a refreshing take on ambient audio. The Mac-first experience looks polished and intentional.
prostir zvuku
@farrukh_butt1Β Thank you! It's true, I wanted to create a unique and interesting new experience. Because most apps look pretty similar.
Stripo.email
Congratulations on the launch! π The focus on creating a calm and intentional experience really stands out.
prostir zvuku
@alina_tyslenok_Β Thank you so much!
StartupSoft's Teams Digest
saw you on threads, came to support! great job with the app π
prostir zvuku
@kay_larinaΒ Thanks a lot!π
Cool! Looking forward to trying out with AirPods
prostir zvuku
@richie_giordanoΒ Thank you! It's worth it!
placing each sound on a canvas spatially rather than just adjusting volume sliders is the design decision that makes this different. most ambient sound apps treat mixing as a loudness problem. spatial positioning changes the character of the mix in a way that volume alone can't. curious whether the positioning affects panning, reverb, or both and whether the spatial placement actually changes how the sounds interact with each other
prostir zvuku
@ansari_adinΒ That's exactly how I think about it.
Most ambient sound apps treat mixing as a volume problem, but I believe it's also a spatial problem. In the real world, sounds rarely come from the same point, and our brains are surprisingly sensitive to that.
Right now, positioning primarily affects panning, but the perceived result is often much bigger than a simple left-right balance. Separating sounds in space makes them compete less for attention and helps create a more natural soundscape.
What's interesting is that users often describe the same sounds as feeling calmer, richer, or more immersive simply because of where they're placed, even when the volume levels stay exactly the same.
@yevhen_hΒ the users describing the same sounds as calmer or richer just from placement is the right validation signal. that's not placebo, that's how spatial audio actually works on perception. the panning being the primary mechanism makes sense as a starting point. distance and height are the natural next dimensions if you want to go further with it