Ctruh Studio - Create interactive 3D and XR experiences without coding

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Ctruh Studio is an AI-powered no-code platform that lets anyone create, customise and publish interactive 3D experiences for websites. Generate 3D assets with AI, build immersive product showcases, virtual stores, configurators and AR experiences directly in your browser.

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I'm curious how it handles file size optimization for mobile users. Rich 3D experiences often load slowly on phones. If you've solved that, it's a real edge over competitors.

 Great question, and it's the one that separates a demo from something a brand will actually ship. A rich experience that takes 8 seconds on 4G loses to the flat photo it replaced, so we treat mobile load as make-or-break.

Straight answer: the optimization for this is built and working, device-appropriate streaming so a phone pulls a lighter version than desktop, but it's not in the public build just yet. It's part of the upgrades rolling out over the next few days. So today's public version is the right place to judge the creation experience; the full mobile performance story lands very shortly.

I'd genuinely love your eyes on the we version. Once the mobile optimised version is live, you clearly know exactly what "good" looks like here, and that's the feedback that'll sharpen it fastest. Happy to ping you when it drops if you're up for it.

💎 Pixel perfection

The spec I'd put on the page is mesh weight, not render quality. A configurator that takes 8 seconds on mobile 4G converts worse than the flat photo it replaced, so the number that matters is poly count and texture size after your optimizer runs, not what VersaAI generates before it. If you're already holding a per-product budget, say it loudly. That's the line that decides whether a brand ships this or shelves it after the pilot.

 This is the most useful comment on the page, and you're completely right. Render quality is table stakes now; delivered mesh weight after optimization is the number that actually decides whether a brand ships or shelves it. A gorgeous asset that takes 8 seconds on 4G loses to the flat photo every time.


For what it's worth, that's exactly why the pipeline auto-optimizes what VersaAI generates rather than serving raw, decimation, texture compression, and LODs before anything hits a shopper's device. The generated poly count matters far less than what actually streams.

But you've called out something real: we talk about that on the engineering side and don't say it loudly enough on the marketing side. The per-product performance budget is exactly the line a serious brand cares about, and we should be leading with it. Genuinely grateful, this is the kind of feedback that changes how we position the whole thing.

Vinay here, founder & CEO of Ctruh

I started this company because I kept watching brilliant products get sold through flat photos that did them no justice. We've spent years on a hard technical bet: that immersive 3D and AR shouldn't require a game engine, a specialist team, or weeks of work. It should be as simple as sharing a link.

Studio is the clearest expression yet of that belief. Seeing it in the hands of the community today genuinely means a lot to our whole team.

I'll be here throughout the day, and I'd love to hear what you think, especially the hard questions. Thank you for spending a moment with what we've built.

One thing kept coming up in almost every conversation: We love immersive experiences, but they're just too difficult to build.

That became our starting point.

So we built : a platform that lets anyone create and publish interactive 3D experiences for the web without the usual complexity.

We're just getting started, and I'd genuinely love your feedback.

If you get a chance to try it, let us know what you'd build first. Every comment helps us make the product better. 🚀

Most stores probably have the photos already. 3D stuff, not so much. So yeah, making it from the photos makes the whole thing less annoying to even try. Congrats on the launch!

 You've put your finger on the exact thing, thank you. The 3D itself was never really the barrier; it was "go commission or build 3D assets before you can even start." That's what killed it for most stores. Starting from the photos you already have removes the reason to not try.

Best way to feel it: grab a product photo you've already got and drop it in, VersaAI turns it into a 3D model in a couple of minutes, no starting from scratch. Free launch credits if you want to test it on your own catalog.

Would genuinely love to hear how it does with your real product shots, that's the feedback that matters most to us. And congrats-back on spotting the actual point 😄

It's amazing to see something we've spent years building finally out in the world.

From the very beginning, our goal was simple: make immersive commerce easy to create and even easier to experience without downloads, plugins, or unnecessary complexity.

If you're visiting us on Product Hunt today, spend a few minutes exploring the live demos. The best way to understand the product is to experience it yourself. We'd love your feedback and support!

The platform feels simple to use, even without much technical knowledge, and the 3D, AR, and AI features save a lot of time. There is still some room for improvement, but the overall experience has been smooth and genuinely useful for presenting products in a more engaging way.

Watching Ctruh Studio go from an idea to a product that's now live on Product Hunt has been an incredible journey.

It's amazing to see years of hard work finally out in the world. The goal has always been simple: make immersive 3D, XR and AI experiences easy to create and experience right in the browser, without downloads or unnecessary complexity.

Proud to be part of a team that's making immersive technology more accessible for creators, brands, and businesses.


If you're visiting us on Product Hunt today, take a few minutes to explore the live demos. We'd love your feedback and support! 🚀

Big congrats to the whole team

Really love how you are making immersive shopping far easier for everyone

Wishing you a huge launch day and plenty of momentum

What has been the biggest surprise from early users so far

 Thank you, Suryansh, means a lot coming from a fellow maker 🙏

Honest answer on the biggest surprise: how fast non-technical users have jumped in. We built this to remove the specialist barrier, but I half-expected people to still approach it cautiously. Instead, someone earlier today (runs a ceramics shop) told us the material editor got her glaze textures close enough to real photos that her customers stopped asking for extra images. Another was surprised the AI handled organic shapes, "my plant models actually look like plants." Those aren't the easy cases, so seeing regular users push it there on day one has been the happy surprise.

The other one: how much people care about the "start from photos you already have" part. We thought the wow was the 3D; turns out the relief is not having to create assets from scratch.

How's it going on your side, EverTutor's a great space to be building in. Rooting for you too!

The 2D to 3D AI blew my mind. I went from a 2D image to a full fledged XR experience in just a couple of minutes. Superb!