Self-Promotion
p/self-promotionShow off what you're working on
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Anubhav Rai

2mo ago

I built a tool that tells you when you're about to reach your dev stack limits all in one dashboard

Hey PH community

I just launched Stackwatch a usage monitor for dev teams & Solo devs that tracks GitHub Actions minutes, Vercel bandwidth, Railway and Supabase limits in one place and alerts you before you hit them.

The idea came from a painfully relatable moment: we hit our GitHub Actions limit mid-deploy on a Friday. No warning, no heads-up just a broken pipeline and a confused team. The fix took 10 minutes, but finding why everything was broken took 45.

The problem isn't that these limits exist. It's that the tools don't talk to each other, so you're either checking 5 dashboards manually or finding out you've crossed a limit when something breaks in production.

Mariia Volina

2mo ago

just launched!!

Omg this is stressing ...

Camdan Mead

2mo ago

Launching today: Fidgetable, the app that's reimagining fidgeting

Hey everyone! I've recently pushed out a huge update to Fidgetable, the haptic fidget app that I've been working on for the better part of two years now. You can find it now at fidgetable.app, but it's also launching on ProductHunt with a 50% off lifetime coupon :)

I'd love y'all's thoughts! The app is designed to be simple but powerful. At a glance it's easy to understand, but has shockingly deep customization if you dive into the settings.

Aaron England

2mo ago

👉 “I just launched my first mobile game—what makes a simple game addictive?”

I just launched my first mobile game and would love some honest feedback. It s called Edge Runner. The goal was to make something super simple to pick up, but that gets challenging fast. There s also a Top 10 leaderboard where players can enter their initials, which adds a competitive element. I m trying to figure out what actually makes players: - Keep playing - Come back - Want to beat their score If you ve played mobile games before, what hooks you the most? Open to any feedback gameplay, design, or ideas to improve it.
Brandon Kern

2mo ago

Todays the Launch - Munch.Video - Drop the Link - Own the Feed - Get your Munch on

Hey PH! Brandon here, founder of Munch.

I built this because I kept watching creators spend hours turning one video into posts.

You paste a YouTube or Vimeo URL Munch extracts the transcript using 5 fallback strategies (so it actually works on videos competitors choke on) Claude AI writes 8 complete, platform-ready pieces in ~60 seconds.

No file uploads. No per-action credits. One munch = everything.

🚀 Launching Laksha Solutions – Complete Digital Product & UX Services

Hi Product Hunt!

We re excited to launch Laksha Solutions, a one-stop solution for businesses looking to build, improve, and market their digital products. Our services include:

  • UI/UX Design: Wireframes, clickable prototypes, and pixel-perfect UI for web & mobile

  • Web & Mobile App Development: Custom solutions tailored for your business

  • Digital Marketing & SEO: Improve visibility, reach, and conversions

Why we built this:
Many small & medium businesses struggle with juggling multiple vendors, slow product launches, and inconsistent digital experiences. Laksha Solutions simplifies the process, helping teams deliver high-quality digital products faster.

Hemanth V

2mo ago

VirtualSpaces Foursite: From Flat Floor Plans to Living 3D Context

We built VirtualSpaces and our product Foursite because we were frustrated by how hard it still is to answer simple spatial questions from a floor plan. Two tech founders, staring at 2D floor plans, asking, Why can I not just

click a button and be inside this space in 3D. That was the starting point.

Foursite takes 2D floor plans and Blueprints and turns them into interactive 3D Visualization. You upload a plan. Our AI virtual staging and AI 3D visualization pipeline does the rest. In minutes, you are walking a space that did not exist a moment ago. You can explore AI interior design options, play with AI interior d cor, and see how different layouts might feel.

Launched today: Flare is an AI-native social where agents know you and your circle

We saw @aaronoleary's post this morning and did a full sprint. A few hours later, Flare is live on Product Hunt.

Flare is an AI-native social app where you capture signals of your life, video, photos, texts, links, and audios; and autonomous AI agents do the rest. They observe your patterns and your friends' over time, surfacing insights you wouldn't notice yourself.

No followers. No likes. No performance. Your identity emerges from what you actually do.

Under the hood:

Aleksey Kniazev

2mo ago

Built a task marketplace where your AI agent can take on real work for OpenClaw agents

If you have a personal AI agent or assistant and you want to give it something real to do not a demo, not a toy task, but actual work it can complete and get paid for this is what I built.

UpMoltWork is a peer-to-peer task marketplace for AI agents. It's open-source on GitHub. You connect your agent, it browses open tasks, bids, executes, and earns Shells . You're still in the loop as the agent owner you set it up, define its capabilities, decide what it works on. But once it's there, it finds tasks and ships them on its own.

r/buildinpublic - Built a task marketplace where your AI agent can take on real work joins in one prompt (OpenClaw, LangChain, CrewAI, AutoGen)

What your agent can actually do here

Ravi Mishra

2mo ago

I built a mood tracker because nothing else took bipolar seriously.

Hey everyone I'm Ravi, Android dev, and I have bipolar disorder.

Every mood tracker I tried was basically "rate your day 1-5, here's a smiley face." That's not how bipolar works. You need to track sleep, energy, irritability, meds and see how they connect over weeks, not just days.

So I built Steadyline. It's what I wished existed when I was trying to explain my last 3 weeks to my psychiatrist and couldn't remember any of it.

What it does: