This is amazing! Looking forward to when Ruby is available :)
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Hey, congrats on the 2.0 launch! Talked with one of your engineers in person recently and I mentioned how awesome it would be if it supported C# (great for Xamarin mobile and Unity game developers). Will continue to follow you guys!
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Just some FYI for Mac users. You cannot delete it once installed since it has two processes - Kite Engine and Kite Helper which cannot be killed. Combined with the fact that it asks you to upload all your code to cloud and immediately suggests to sign up for the pro version I don't know how to feel about it.
@tell_mallton Hi Tell! We really appreciate the feedback. We're working on making the uninstalling process better on macOS. In the meantime, here are some instructions: http://help.kite.com/article/6-h... .
Regarding uploading code, we've added controls to fine tune exactly what you want Kite to index and not. Kite only indexes whitelisted directories and in those, you can also create .kiteignore rules. More info here: http://help.kite.com/article/12-...
Hey, I love this idea but I cannot make this work with Atom + Nuclide. Is this setup supported?
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Will there be a native VSCode integration?
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Will individual lifetime license include all future updates and upgrades?
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Wow, this is a great tool. I love the idea of the detached sidebar, reminds me of other apps that I use where I put some help tool on the other monitor. I just wish that feature was also available for Windows 😪
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Also, now that I have read more - I don't like the idea of uploading our code. Why can't you just use all the open source code on Github and StackOverflow to create your models? They have plenty of code to work with.
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Super RAG
Kite
Openshop.io