Alina Dyabina

Cascadeur - Animate with autoposing, autophysics and secondary motion

Cascadeur is a software for 3D keyframe animation of humanoid or other characters. AI-assisted tools help you to make key poses really fast, instantly see the physical result and adjust secondary motion. All while retaining complete control at any point.

Add a comment

Replies

Best
Mikhail Tetro
I've personally had great experience with using it, the software is very easy and intuitive even for beginners and it's constantly being updated and improved, thank you cascadeur team!!
Eugene Dyabin
@mishutaaaaa thank you! I'm glad you're happy with our software!
Max T.Pham
Wow, impressive! I never imagined AI capable of such incredible feats. You've reached Hollywood-level quality! Congratulations Adam on your launch, words cannot express how cool your product is! Kudos!
Eugene Dyabin
@maxtpham thank you! I'm glad you liked it!
Kwaku Amprako
This is amazing!
Alina Dyabina
@kwaku_amprako Thank you very much!
Alexander Liubimov
Congrats guys! Good luck with the launch! ;)
Alina Dyabina
Marcus Richardson
very cool!
Deep Dave
This is such a great product! Having worked on animations in the past, I can only imagine how much time this will save freelance animators and folks in the industry. What is your roadmap looking like in terms of features in the next couple of months?
Eugene Dyabin
@deep_dave2 thank you! Our next big feature is AutoPosing for fingers. The new version will be out within a month
Deep Dave
@eugene_dyabin Stoked to try it out!
Burt Ward
Hello Eugene: Thank you for your informative post. I think there is a significant demand for the same superb AutoPosing, AutoPhysics and Secondary Motion for four legged animals (Quadrupeds) that you have accomplished so well with humans (Bipeds). As yet, I have not seen any completely realistic animation with Quadrupeds. If you were to accomplish this, I can imagine a huge number of animators worldwide purchasing and using your excellent software on a regular basis. I know that more of our team will. Burt
Eugene Dyabin
@burt_ward thanks for the advice! We will develop it for quadrupeds as well. This is an advantage over mocap, where animals are quite difficult to use.
Dylan Wilson
I'm not an animator but I've made games before and I've done enough 3D modelling and animating to know how much easier a tool like this makes it. I purchased Cascadeur a few months ago and it's definitely a tool I'll be keeping in my workflow.
Eugene Dyabin
@dylan_wilson thank you! I am glad to hear that our software is useful for you
Arnav
This is a superb idea! We love it and hope to use it in our game character animation process!! Looking forward for more
Eugene Dyabin
@arnav_j thank you! I hope you enjoy using Cascadeur in your project
Subhash Pandey
Good