Some visitors tried starting with images—so I changed the UX
BrickSolvr v1.1.0 is live đź§±
Anonymous usage data showed that some visitors tried to start with an image rather than a 3D model. It made me realize that the distinction isn’t always obvious—especially if you’re unfamiliar with 3D files.
Instead of showing a generic error, BrickSolvr now explains what a 3D model file is, lists the supported formats, points people toward free models, and offers an image-import waitlist.

The current 3D-to-brick pipeline uses deterministic geometry algorithms in a background Web Worker and runs locally in your browser. Turning a photo into a 3D structure is a different challenge and would likely require AI inference on a remote GPU.
It’s a bigger step, but it’s now on the roadmap.
Would you use image-to-brick? What kind of photo would you try first?


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