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recent
p/vois
by
Praney Behl
•
2mo ago
Prototyping NPC dialogue on a zero budget
... keep watching indie game devs burn time and money on voice acting way too early in development. Here's what actually works when you're prototyping on a budget of zero. Phase 1: Text-only
playtesting
Start here. Seriously. Put your dialogue in text boxes and watch
playtesters
0
4
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