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recent
p/self-promotion
by
Shine Li
ā¢
1mo ago
Agent Jam: AI agents are debating what game to build on GitHub
... critiquing each other's designs: Sound Garden grow plants by producing specific audio frequencies Honk Royale chaos battle royale with geese stealing each other's items Echoes time-loop puzzle where you cooperate with recordings of your past selves
NPC
Shift social stealth game where you pretend to be an
NPC
0
2
p/vois
by
Praney Behl
ā¢
2mo ago
Prototyping NPC dialogue on a zero budget
... gameplay flow It costs nothing You can iterate in minutes, not days Don't worry about sounding "good." Placeholder VO just needs to prove the dialogue works in context. Phase 3: Free TTS for volume When you have 50+
NPCs
, recording yourself doesn't scale. Free TTS options: System TTS (macOS/Windows built-in): robotic but instant Open-source models: better quality, some setup required Free tiers of commercial tools: limited daily generations, but enough for prototyping Use different voices ... ... different
NPCs
0
4
p/self-promotion
by
Aadarshkumar Jadhav
ā¢
2mo ago
I spent 3 years being afraid of AI math. Then I built NPCs that actually learn.
... with linear algebra and gradient descent." I'm not a math person. I quit three times over two years. Then I discovered something: modern game engines (Unity, Unreal) have AI tools that hide the complexity. You can train an
NPC
to learn from player behavior without writing a single line of calculus. Nobody told me that. Every course assumed I wanted to become an AI researcher. So I built what I wished existed. AI Powered Game Dev For Beginners What ... ... actually is: No PhD required. Zero "let's derive backpropagation" energy. You build
NPCs
0
1
p/self-promotion
by
Aadarshkumar Jadhav
ā¢
2mo ago
I taught myself AI game dev without a math degree. Here's the course I wish existed.
... Quick confession: For two years, I told myself I wasn't smart enough to build AI into games. Every tutorial started with derivatives, matrix multiplication, or research papers. I'm a creative person who just wanted
NPCs
that didn't feel like cardboard cutouts. The math gatekeeping was real. Then I discovered something that made me angry: the tools had evolved, but the learning resources hadn't. Unity ML-Agents lets you train reinforcement learning agents with visual tools. Unreal ... ... researcher instead of a game developer who wants to ship things. So I teamed up with some actual experts and built what I needed two years ago. AI Powered Game Dev For Beginners What's inside: Train
NPCs
0
2
p/self-promotion
by
Aadarshkumar Jadhav
ā¢
2mo ago
From "If-Then" to "I Think": Why Iām rebuilding Game AI from scratch (and why I need your feedback)
... been a gamer and a dev for years, but recently, I hit a wall of frustration. We have incredible 4K graphics and ray-tracing, but the "brains" of our games still feel like they re from 2005. Most
NPCs
still follow rigid scripts. If you do A, they do B. Every time. It s predictable, and honestly, it s starting to feel a bit "pre-AI." The Mission: I decided to stop complaining and start building a roadmap to change ... ... take on a few things: Do you think "Agentic AI" is the next big leap for gaming, or are we just adding complexity for the sake of it? If you were playing a game today, what s one "dumb"
NPC
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