Apple Arcade

A game subscription for mobile, desktop, and the living room

Apple Arcade will give customers the freedom to try any game from its handpicked collection of titles that are all-you-can-play, have no ads, ad tracking or additional purchases, and respect user privacy.
Would you recommend this product?
3 Reviews1.0/5
Ryan Hoover
Founder, Product Hunt
This is an answer to Google's Stadia and the App Store's risk of disintermediation. @balaji touched on this on Twitter last week: "Google’s Stadia has made me think. If desktop game streaming obviates game stores like Steam, perhaps 5G app streaming will obviate app stores. Just go to a URL to use an app as a stream of pixels. Perhaps an old idea to 5G experts, but maybe worth investigating." By hooking consumers on a subscription service, Apple can build a moat beyond hardware/platform lock-in.
Roman Dubinin
Front-end lead
@balaji @rrhoover on on the main point of iOS is fluid 60fps zero-latency interactions, streaming apps will never (and I mean never-ever, speed of light is still the limit even if we will get rid of coding/decoding delays etc) offer same experience. if anything - with support of service workers for web you could get flow like "type url - get app" right now.
Is this the end of free games on the App Store?
carlos garcia
Co-Founder, Internet Missionaries
Steve Jobs would not have done this. This is Tim Cooks Apple, where anything goes to make money and survive.
Caio PimentaEntrepreneur, Computer Scientist
Hi, @androidlove! Can you elaborate why the would not have done this? I want to understand your point of view.
@androidlove I disagree. iCloud has started by the hands of Jobs, and was a big bet in Apple's future at the time.
@androidlove I think it most of the Jobs deception of the last Apple for years. It innovative, simple, well designed. Nobody offer anything like this before (Microsoft XBLA had an attempt, but without subscription).