Apple Arcade

A game subscription for mobile, desktop, and the living room

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Apple Arcade will give customers the freedom to try any game from its handpicked collection of titles that are all-you-can-play, have no ads, ad tracking or additional purchases, and respect user privacy.
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Ryan Hoover
Ryan HooverPro@rrhoover · Founder, Product Hunt
This is an answer to Google's Stadia and the App Store's risk of disintermediation. @balaji touched on this on Twitter last week: "Google’s Stadia has made me think. If desktop game streaming obviates game stores like Steam, perhaps 5G app streaming will obviate app stores. Just go to a URL to use an app as a stream of pixels. Perhaps an old idea to 5G experts, but maybe worth investigating." By hooking consumers on a subscription service, Apple can build a moat beyond hardware/platform lock-in.
Roman Dubinin
Roman Dubinin@roman_dubinin · Front-end lead
@balaji @rrhoover on on the main point of iOS is fluid 60fps zero-latency interactions, streaming apps will never (and I mean never-ever, speed of light is still the limit even if we will get rid of coding/decoding delays etc) offer same experience. if anything - with support of service workers for web you could get flow like "type url - get app" right now.
E.b. Rosner
E.b. Rosner@e_b_rosner
Is this the end of free games on the App Store?
carlos garcia
carlos garcia@androidlove · Co-Founder, Internet Missionaries
Steve Jobs would not have done this. This is Tim Cooks Apple, where anything goes to make money and survive.
Caio Pimenta
Caio Pimenta@pimentacaio · Entrepreneur, Computer Scientist
Hi, @androidlove! Can you elaborate why the would not have done this? I want to understand your point of view.
Douglas Schmidt
Douglas Schmidt@douglasschmidt
@androidlove I disagree. iCloud has started by the hands of Jobs, and was a big bet in Apple's future at the time.