Launched this week

Animos App
Showcase your designs in motion
175 followers
Showcase your designs in motion
175 followers
Present your work with high-quality motion in under 1 minute. Animos is a browser-based animation tool built for creators. The workflow is simple: pick a template, drop in your assets, tweak, and export. With 30+ templates, 4K resolution, and MP4/WebM support, you can easily generate stunning, web-ready animations for your portfolio.






Animos App
@herdetyapriambodo Hi, I really enjoyed your animos app! I've been enjoying all of the template and it is very smooth. Would it be possible to have unlimited images I can add especially on Carousell template in the future update?
Animos App
@meyouri Thank you, MeYouri! So glad the templates are feeling smooth for you. That's a fantastic suggestion regarding the Carousel template. I've noted it down, and we'll definitely explore adding support for more images in future updates!
The pick-template → drop-assets → export flow is the right call for a portfolio piece you want done in a minute, not a full motion-design project. As a day-one user: after I export, does Animos save the project so I can reopen and tweak that same animation later, or is each export a fresh start with no saved state? And are the 30+ templates the whole canvas, or can I adjust timing/keyframes beyond the presets?
Animos App
@leo404 Thanks Leopold! 🙌 You get it. To guarantee that sub-minute speed, there are no saved states or custom timelines yet. Every export is a fresh start. All about pure speed for day one!
Fair tradeoff - saved timelines would drag it toward being a full editor and kill the sub-minute pitch. The one thing I would still reach for day one is a single "recent project" slot so a quick re-tweak does not mean rebuilding from scratch - is that kind of lightweight local persistence on the roadmap, or is fresh-every-time a deliberate line you want to hold?
During beta, what surprised you most about how people used Animos? Was there a template or workflow that became unexpectedly popular and changed your roadmap?
Animos App
@tarqiya_forgah Thanks Tarqiya! The biggest surprise was how heavily people leaned into the WebM exports for their personal websites. We originally thought MP4s for social media would be the main use case, but seeing that demand completely shifted our roadmap to prioritize web-ready, transparent formats.
Congrats, ran a few tests and the export quality is great.
You tagged this "vibe coding" so I have to ask: any plans for an MCP server, so an agent like Claude Code could feed it assets and pull back an animation directly? The manual flow is smooth, but that'd be the unlock for the dev crowd you're aiming at.
Animos App
@jo_remi_saada Thanks Jo-Rémi! 🙌 You nailed it. An MCP integration is definitely on our roadmap for the next big update. Building that bridge for agents to pull animations directly is the exact unlock we're aiming for next. Appreciate the support!
The templates actually look solid and the export was quick, kind of surprised how clean the MP4 came out for a browser tool.
Animos App
@ecetuzculse9 Thanks so much, Ece! Getting those crisp MP4s without sacrificing export speed was exactly our goal. Glad the templates are hitting the mark for you!
Honestly the template workflow is really smooth, dropped in some assets and had a clean animation exported in like 2 minutes. The 4K output is a nice touch for portfolio stuff.
Animos App
@can4ojy Thanks Can! 🙌 'Clean animation in 2 minutes' is exactly what we love to hear. So glad the templates are speeding up your workflow!
The template-first workflow is genuinely smart, takes the friction out of starting from a blank canvas. Love that exports go straight to MP4/WebM at 4K without a watermark trap.
Animos App
@didem482549 Thanks Didem! 🙌 Killing that blank canvas friction was exactly the goal. So glad you're loving the templates and the clean 4K exports!