Why Who Said That?
Who Said That started for a very simple reason:
I wanted a game I could play with my friends and with my siblings who live in another country.
When we were younger, we used to do this thing where we’d mimic each other, our neighbours, or random people we knew. Someone would put on a voice, say a line, and everyone else had to guess who said that. It was silly, chaotic, and way more fun than it had any right to be.
As we got older, that kind of playful, low-effort fun disappeared. Group chats got quieter. Everyone got busier. And “hanging out” started to require planning, travel, or scrolling in silence.
So I decided to bring that game back, but digitally.
Who Said That is a multiplayer game you can host with friends or family anywhere in the world.
No pressure. No points obsession. Just voices, laughter, and that moment where someone says, “Wait… that actually sounds like you.”
My hope is simple:
That's when you play, you feel a little young at heart again.
That it gives you an excuse to host your people — even if they’re miles away.
If you try it, I’d genuinely love to hear:
Who you play with
What moment made everyone laugh
And whether it reminded you of being younger
Thanks for checking it out
Oba


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