There are plenty of typing tools available, but many learners still struggle to stick with them long enough to build proper skills.
If you ve used or taught with typing courses before, what do you feel is commonly missing? Clear structure, better feedback, motivation, accessibility for kids, or something else?
We re especially curious about gaps you ve noticed after the first few weeks of use.
Typing progress is often reduced to speed alone, but that doesn t always reflect real learning especially for children.
In your view, what are the most meaningful ways to measure progress? Accuracy, consistency, posture, error patterns, confidence, long-term retention, or something else?
We d love to hear how you ve seen progress tracked well or poorly in real learning environments.
Beyond typing specifically, many online courses struggle to keep children engaged while still delivering real learning outcomes.
From your experience, what design choices genuinely help kids learn online? Short sessions, clear goals, repetition, freedom to explore, external rewards, or guided structure?
We re building TypeLab, an online typing course for children and teens, and one thing we keep seeing is that motivation drops quickly once the novelty wears off.
From your experience as a parent, teacher, or learner: what actually helps kids stay engaged long enough to build real typing skills? Is it games, visible progress, short sessions, external rewards, or something else entirely?
We re especially interested in what didn t work, and why. Honest experiences and examples are very welcome.
We re working on an online typing course aimed at children and teens, and feature trade-offs come up quickly when attention spans are limited.
From your experience, which features actually make a difference for young learners? Structured lessons, adaptive difficulty, games, progress tracking, tutor-style guidance, or something else?
Just as useful: which features sound good on paper but didn t really help in practice?
TypeLab is an online typing course for children and teens. It offers 60 structured lessons with adaptive training that targets individual weak spots. Learners practice through interactive lessons, a digital tutor, and typing games like Gem Dash, Lingo, an airplane pilot game, and song-based typing. Progress is tracked over time, supports 24 languages, and runs fully in the browser for home and classroom use.