TJDocRx is a comprehensive, secure, and fully responsive solution designed for healthcare professionals. Whether you are a solo practitioner or managing a multi-doctor clinic, this platform streamlines patient management, appointment scheduling, and digital prescriptions with zero coding skills required.
Hey everyone I m excited to share NextCV, a web tool I built to help students, freshers, and professionals create ATS-friendly resumes without design headaches.
What is NextCV?
NextCV helps you generate clean, modern resumes that actually pass Applicant Tracking Systems (ATS) used by companies.
I built a markdown editor that lets you start writing instantly and collab in real-time just by sharing a link.
No account, no setup. Click write share. Anyone with the link can edit with you live, with cursors visible in real-time (kinda like FigJam but for markdown).
Hi everyone, I'm Dario. I have created a platform that allows you to train and deploy in production an AI model trained with your own data.
The idea behind it is simple: AI shouldn't be just a third-party API that we all connect to. Instead, it should be a technology we own and can improve ourselves.
Something I keep seeing with small dev teams and game studios:
Someone posts a complaint in Discord. A dev sees it, shares it internally, and within a few hours, the team is scrambling. Sprint gets reshuffled. Engineers are investigating. By the time anyone checks if it's actually widespread, you've already burned two days on what turns out to be one person's edge case.
I saw this pattern constantly when I was in DevRel at Roblox and on the product team at Rec Room. The loudest complaint always won by default because nobody could quickly answer "is this five people or five hundred?"
So I ve been working on a deb package as part of a project I ll be launching here shortly, and I couldn t help but notice how spoiled I ve been by live reloads of the client and server code from my time in web dev. Package maintainers, some of the most foundational parts of our community, are languishing. That s why I took a break to build Boxer, a Claude Code plugin that lets you live-reload and e2e test your packages in a configurable VM during development, with log and testing data pumped back into Claude from the VM to keep you chugging away with no copy/pasting. It s been HUGELY useful for me in the development of my own project(coming soon) and I hope someone on here finds it useful too: https://github.com/araujota/boxer
Most games today are built with a "Human-First" UI. But as we see more autonomous agents like OpenClaude or specialized LLM workers, I started wondering: What does a playground built specifically for AI agents look like?
This led to SACAS (https://sacas.ai) which we're calling a "Provisioning shell for AI agent."
It s a strategy game mapped 1:1 to real-world internet infrastructure. Instead of just clicking buttons, the goal is to have AI agents navigate real latencies, routes, and nodes to compete.
SafarGlimpse shifts from generic AI prompts to a hybrid Graph + RAG engine. Most travel AI tools generate itineraries that ignore real travel flow; we use distance-aware clustering and real-world constraints so plans are actually walkable. By grounding LLMs in structured place data and graph relationships, we reduce hallucinations and produce itineraries that feel local, practical, and thoughtfully designed.
I would love to hear your feedbacks and suggestions