We Reached Top 200 in 20+ Countries. What Would You Do Next to Grow This App?
Dear All,
I am a solo developer behind NotiSprite, and I have been working on it for about 3 months.
So far, the app has reached Top 200 in its category in more than 20 countries from Mac App Store (AppFigures), which I am genuinely grateful for. At the same time, I would love to grow it further so it can sustainably support my family.
On the marketing side, I have already tried:
Launching on Product Hunt
Posting in relevant Reddit communities
Consistently sharing updates on social media
To increase App Store impressions and reach, I have:
Introduced a free sprite (Noti Peach) with full notification features
Expanded the app to iOS and iPadOS to reach more desktop pet lovers
Been finishing NotiSprite Studio, a tool that lets creators and artists build and share their own sprites, with the hope that a creator ecosystem can drive organic growth
Recently, I feel a bit stuck on what to focus on next. Longer term, I hope to collaborate with animation IP companies to bring licensed characters into the app.
I would really appreciate advice from experienced makers here, especially around:
Growth
What would you focus on next once early traction is proven?
What has actually moved the needle for you after the initial launch phase?
Pricing
Each sprite is currently priced very low (less than a cup of coffee)
Do bundle unlocks usually work better for this kind of product?
Is a subscription model a bad idea for a lightweight, fun app like this?
How do you think about subscription pricing, and what downsides should I be aware of?
I have asked these questions to AI many times, but I genuinely want to hear from real people who have been this journey.
Thank you for reading, and I really appreciate any insights you are willing to share.
NotiSprite Website: https://notisprite.com
NotiSprite App Store: https://apps.apple.com/gb/app/notisprite-smart-desktop-pet/id6752292657
Regards,
Brian


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