Brian Quan

Brian Quan

NotiSpriteNotiSprite
Creator of NotiSprite ๐Ÿพ

About

I am a software engineer and creator who enjoys building small delightful experiences on the computer. I have been coding for more than 15 years, working across startups and product teams, mostly helping others bring their ideas to life. Along the way, I learned that joy in software often comes from small moments of playfulness and surprise, not just utility. I like exploring animation, interaction, and the emotional side of everyday digital tools. I also collaborate closely with my family on creative projects. For me, making things is not only about work, but about curiosity, expression, and shared fun.

Badges

Tastemaker
Tastemaker
Gone streaking 10
Gone streaking 10
Gone streaking
Gone streaking
Gone streaking 25
Gone streaking 25
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Maker History

  • NotiSprite
    NotiSpriteBring your Mac to life with delightful notification sprites
    Nov 2025
  • ๐ŸŽ‰
    Joined Product HuntNovember 5th, 2025

Forums

NotiSpritep/notispriteBrian Quanโ€ข

16d ago

A Christmas Moment I Will Never Forget

Today, on Christmas Day, I received a gift that completely touched me. It was a handmade Noti Shiba from my two daughters, aged 7 and 13.

NotiSpritep/notispriteBrian Quanโ€ข

25d ago

NotiSprite Got Its Travel Visa ๐ŸŽ‰

I am happy to share that NotiSprite has officially been approved by Apple. Your beloved sprite can now travel from macOS to iPhone and iPad.

The same philosophy applies everywhere. No login, no ads, no data collection. It just works.

NotiSpritep/notispriteBrian Quanโ€ข

1mo ago

How a Customerโ€™s Email Changed NotiSprite v1.4.0

NotiSprite launched almost two months ago, and I wanted to share this update here as well. It has been meaningful to see real users who genuinely understand what I am trying to create. Real reactions, real feedback, and real appreciation for the artwork and the effort behind it.

NotiSprite was also featured on Product Hunt, which honestly shocked me. I did zero promotion. None of my network even knew I was launching that day. I simply wanted to see if anyone out there cared about this small idea of animated companions on the desktop. It somehow ranked seventh, and that moment felt like a huge breath of relief. It made me feel that maybe this project actually has a place in the world.

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