FlickStat - See football stats, don't just read them

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SofaScore/FotMob show the basics — shot maps, heatmaps, pass maps — and so do we. Where Flickstat stands out: league-wide PPDA and pressing comparisons, tactical previews that pit a team's press against the opponent's main chance-creation channels, and Flickstat Grades — our own player rating system built from each player's real highs and lows, not a generic average.

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Hey everyone! I'm Azeem, one of three co-founders behind Flickstat. The idea started from something pretty simple: we were bored of staring at football stats in tables. Tables are great if you already know what xG or a pass network even means, but if you're a casual fan, a wall of numbers doesn't actually tell you anything about how the game happened. So we wanted stats you could feel, not just read. Instead of a table of shot locations, you see a striker's actual shot map. Instead of a passing-accuracy percentage, you see a pass network, and it's interactive, tap any player and you instantly see their top connections on the pitch. Every visual comes with plain-language context too, not just a graphic dropped with no explanation. Our approach kept evolving as we built it, we started out just chasing "make it visual," but realized the picture alone wasn't always enough without the story around it. Would love to know: what's a football stat you've always wanted to actually understand instead of just glancing past?

honestly looks solid, the PPDA and pressing angle is something sofascore totally skips. one thing though, would be great if you could compare a player's pressing output directly against their positional peers, like only midfielders vs midfielders, otherwise the numbers feel kind of apples to oranges

 Really good catch. PPDA itself is a team-level number, whole squad, not tied to any position, so that comparison already works apples-to-apples as-is. But you're right that individual pressing volume needs to be judged against same-position peers, not the whole player pool and we actually already do this for player pressing, it's on the profile radar chart (the "High Press" spoke), ranked only against same-position peers. Good instinct though, that's the exact kind of thing that's easy to get wrong.