VR Desktop for Mac - Experience macOS in virtual reality
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Bring your desktop into your VR reality. Boost your level of creativity and productivity with this Mac optimized Virtual Reality headset. First of a kind working with MacOS for you entertaining and work!
Hey, thanks for the hunt @fredericrenken! I'm the developer of this app. Let me know if you have any questions!
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@oskargroth I hope you don't mind I posted this, it looks awesome!
I saw on the website you'll be supporting the HTC Vive and Oculus Rift soon. Is that simply dependent on the manufacturers to support macOS?
Also, at what framerate does the headset run with a MacBook Pro doing average desktop work?
Thanks and good luck!
@oskargroth This looks awesome! I can touch type so I think I'd be productive even without seeing my input devices. I'm worried about eye fatigue though, have you experienced any issues of the kind?
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@oskargroth@fredericrenken I've been wanting this since Oculus came out - Saw it the other day on 9to5mac.com - But the site is low on system requirements (other then a Mac). Will it work with an Intel Iris video card (2015 / 16 Macbook Pro 13 inch) or do you need the Discrete chipset?
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@oskargroth@fredericrenken This looks really cool. Is it mainly targeted at entertainment? How about productivity apps (day to day apps) - does it work well for those too?
@edholloway@fredericrenken It's mainly targeted at productivity! The functionality to add virtual screens is really useful for multitasking. When VR headsets gets closer to retina resolutions, there will be no need to buy expensive triple monitor setups for coding/designing/writing/surfing/daytrading etc.
This is why Apple stopped building their own monitors!
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@kunalslab I hate to be negative, but - no it's not. Oculus was years in development and had numerous delays after the initial kickstarter campaign; it's still an incredibly young market and it's future is no where near set in stone. No one knows why Apple stopped making monitors except Apple. Speculation would say, why not let a monitor making company make your monitors; but it surely is not because Apple is pursuing VR. Even if Apple announced a VR product this year; it's not like laptops would stop coming with monitors anytime soon, it's simply another way of interaction right now; and a very immature one at that.
I was about to hunt this until the URL let me know it was a duplicate. Guys, this is HUGE news. #vrdesktop
Thank you for hunting this @fredericrenken and thank you for making this, @oskargroth!
@kur1 #VRdesktop gifs don't have much selection, and was probably created with older technology that might make you nauseous. I would still hope that you could see the genius behind what was built here. @oskargroth@fredericrenken
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VR on Intel generic motherboard graphics and that comes on all mac laptops will yield poor quality, so most macs need not apply, Apple sucks!
Will give this product a try though. Also wish instead of three monitors, it would have one really wide screen, so to fit final cut with more width.
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@androidlove do you think even for just web development though? I don't need super high res / frame rate to write code - just need to see the windows and not get nauseous haha
I'm just looking for more screen space then the 13 has
@antilatency yes!! But I would venture for a different device like the hololens or Vive
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@nassaraf Hololense may be, but small FOV stopping me. Vive setup need PC, need TPCast and hard to install and calibrate tracking system
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Not currently practical. Vive motion controllers aren't a practical input method for computers (at least not currently). And using a keyboard and mouse in VR is difficult as you can't see them. Not to mention that even the best consumer headset, Vive, doesn't have great resolution. You'll quickly get a headache trying to read text. This might be a cool demo, but it's not something I expect to be practical or worth spending a lot of money on. Would be happy to be proven wrong.
@theleovogel Keyboard is not that much of an issue if you're a touch-typer. And VR headset resolutions are rapidly improving - Wouldn't be surprised to see 4k headsets pop up this year! This is definitely a concept that will evolve together with VR technology.
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