dibsl - Everyone gets the same chance. Fastest click takes the spot.

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dibsl lets you run timed drops where speed decides who gets a limited spot. Everyone gets the same link, registers with their email, and when the event goes live — the button appears for all at the same moment. Fastest clicks win. Server timestamp, no cheating, no drama. Built for equipment giveaways, ticket drops, training slots, or any situation where you have more demand than supply.

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I kept running into the same problem at work - limited items, more people who wanted them than there were spots. Laptops, conference tickets, training slots. We tried spreadsheets, "reply all" emails, drawing names from a hat. None of it felt truly fair and someone always ended up unhappy. So I built dibsl. The idea is simple: everyone gets the same link, registers with their email, and at the exact moment the event goes live - the button appears for everyone simultaneously. Fastest clicks claim a spot. Server timestamp decides the order, not who refreshes fastest or who knows the organiser. The biggest challenge while building was making the click feel truly fair - ensuring the server timestamp is the source of truth, not the client. That took a few iterations to get right. Would love to hear if anyone else has faced this problem and how you solved it!

ran a quick drop with my newsletter crew and the server timestamp thing actually works, no one got in before the button showed up. clean little tool for when you have more signups than spots.

the server timestamp setup is exactly what these drops need, tired of seeing people win raffles with sketchy autofill scripts. tested it with my gym's equipment giveaway and the sign-up flow was dead simple.