We got tired of waiting 3-14 days for a playable/prototype. So we built an AI pipeline that takes 30 mins.
For most UA teams, shipping one playable means paying $300-1400, waiting 3-14 days for a vendor, and losing half the testing window.
Code Maestro fixes this. Built by game dev veterans, it automates the entire creative pipeline, from concept to production-ready playable, with zero templates.