afk.ai 2.0 - Free AI auto-rigging for animals, creatures and humans

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afk.ai rigs the models Mixamo can't. Upload a GLB, glTF or FBX and an AI finds the legs, wings, tail and head, then fits a skeleton made for that kind of body: four-legged and hoofed animals, birds, dragons, dinosaurs, spiders, snakes, fish and people. Preview its animations on your model and download one GLB for Unity, Unreal, Godot or Blender. Free, and it runs in your browser on your own GPU.

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Hey Product Hunt, We launched afk.ai here a year ago as a toolkit for animating GLB models. Since then we've rebuilt it around AI auto-rigging, for the models Mixamo won't take: a dog, a horse, a dragon, a spider. afk.ai now does the part that usually eats an afternoon in Blender: - Upload a GLB, glTF or FBX - An AI finds the legs, wings, tail and head - afk.ai fits a skeleton made for that kind of body, weights the skin and plays its animations on your model - Download one GLB for Unity, Unreal, Godot or Blender It covers nine body types: four-legged, hoofed, birds, dragons, dinosaurs, spiders and insects, snakes, fish, and people. The AI runs on your own graphics card in the browser, which is how it stays free. If your device can't run it, there's a cloud rigger. Next up: typing a prompt to make new animations for your model. I'd love to hear what you rig with it, and especially where it gets the skeleton wrong. That feedback goes straight into the next version.