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Mark Zuckerberg's "iPhone" moment 😮
This newsletter was brought to you bySetappMark Zuckerberg's "iPhone" moment 😮
“This is important. It may not be the ‘iPhone moment’ for VR, but it does suggest that single-device VR is coming and will make it so much more accessible to a broader audience.” – Chris Messina
Previously, headsets fell into two categories. Weaker VR systems like the Google Cardboard are typically powered by a smartphone and exist as standalone devices. Viewers typically don’t or can’t move around in these experiences. Doing so can be dangerous. 😆

Comprehensive VR systems like the Oculus Rift or Magic Leap One come with controllers for your hands (used to select virtual things) and six degrees of freedom. In other words, you can walk around and look up, down, left, and right in a virtual room naturally. The system knows where you are in your living room.
Gaming inside a comprehensive VR system is farrrrr more engaging. You can interact with virtual objects, dodge underneath projectiles, and move around naturally. It feels closer The OASIS we were all promised in Ready Player One.
Until now, these comprehensive VR systems required powerful gaming PCs to function. Facebook's new Oculus Quest offers the best of both worlds: location tracking, gaming controllers, and 50+ games in a standalone unit, no clunky gaming PC required.
It's only $399. It'll go on sale next spring. 📦🤑
2 million apps were built in the first 10 years of Apple's App Store. Some apps have been downloaded over one billion times around the world.
The first fully comprehensive, standalone VR gaming device is here for less than half the new iPhone. We can't wait to see what you build. 🤗
Grow your app with Setapp: revenue, users, & AI

You shipped the app. Now comes the part nobody warns you about.
Billing across dozens of countries. Licensing agreements. Tax compliance. Customer support for users you haven't met yet. And if your app does anything with AI, add provider management and infrastructure costs to the pile. None of that is why you started building — but all of it is now your problem.
Setapp is trying to take it off your plate.
You probably know Setapp as the subscription marketplace — one monthly price, hundreds of Mac apps. On May 21st, they turned toward developers. The pitch is simple: list your app, reach users who are already looking, and let Setapp handle the business layer.
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Our ultra-fast Daily: Three takes on new products. Yesterday’s top ten launches. That’s it.