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recent
p/dasca
by
Tapdig Soltanov
•
4mo ago
DASCA is now on web!
...
Dasca
Studio is now live on your web browser. Experiment with the playground, effects, and kinetic typography before making a decision. Go to: dasca.studio ...
0
5
p/dasca
by
Tapdig Soltanov
•
4mo ago
Major Update
... Major Update This update introduces a wide range of new effects, major workflow upgrades, and important macOS performance fixes. We focused on making
DASCA
more powerful and consistent across panels, effect controls, and 3D tools, while also improving export reliability and interaction quality for everyday use. New Features Preferences Panel:
DASCA
1
7
p/dasca
by
Tapdig Soltanov
•
6mo ago
We've reached version 1.0
... reached version 1.0 Thank you for your continued support. This is just the beginning;
DASCA
will keep evolving with regular updates, new features, and improvements driven by your feedback. New Features Undo/Redo: Full undo and redo support is now available across the editor. Pixelate Effect: A new Pixelate effect added to the effect library. Auto Update: Now
Dasca
0
1
p/dasca
by
Tapdig Soltanov
•
7mo ago
Playground: A Real-Time GLSL Development Environment
... Introducing Playground , a full real-time GLSL development environment within
DASCA
for writing shaders and animating them with advanced curve support, alongside the new Depth Ball effect and general performance improvements ...
0
2
p/dasca
by
Tapdig Soltanov
•
8mo ago
Advanced Settings and Major Visual Upgrades
... With this update, many things have changed and improved. I recommend trying out the advanced settings. Please visit the docs page for a more detailed overview. Thank you for supporting
DASCA
. Removed (1) Duotone and Box Drawing removed. Changed (6) Bayer Dithering palette now works as bits. System 84 moved under Bayer as a style. Grid Glyph slider names are now more accurately labeled. The Models panel can now be resized, and model order can be rearranged. Save Preset moved ...
0
9
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