Play Turf for Vision Pro maps your room for real-time physics, letting you spawn objects and use weapons and modifiers. Unique sessions with bouncing, exploding, and floating objects. Perfect for stress relief and action-packed physics chaos.
Hello! I am the sole developer of Play Turf. I'm here to answer any questions regarding the development of this physics sandbox game. I hope you enjoy! It was a blast to make.
Congrats on the launch!🎉 This is the first Vision Pro game I have seen recently. Looking forward to the Vision Pro ecosystem getting better and better. Keep going!
Play Turf sounds like a lot of fun and a great way to unwind! How does the room mapping process work with Vision Pro, and how accurate is it in creating the real-time physics interactions? Also, are there any plans to add more objects or features in future updates?
@kyrylosilin Thanks for the feedback! LiDar sensors make a real-time map of the shape of your room, and you can actually configure how detailed the mesh is (at the expense of performance). Unity makes it super easy to add physics interactions with the mesh, as well as occlusion for objects behind walls.
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Sweet launch, Play Turf! The idea of an AR physics sandbox game is super intriguing. How do you handle the performance challenges of rendering complex physics simulations in real-time without lag, especially on different hardware setups?
@p_val Thanks man! Right now its just for Vision Pro, and to be honest I think that's the only hardware that can make a game like this super seamless right now. It is very forgiving 😂
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Congrats on the launch🌟 Love the immersive experience! Play Turf for Vision Pro turns any space into an AR playground—perfect for unleashing creativity and having a blast with physics! 🚀💥
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