Here are a few more products that augment touchscreen interaction:
- Osmo - The best toy ever for kids! h/t @jtriest
- SnowShoe Stamp - Create magic with a touch of plastic h/t @CCMoberg@SacBookReviewer - I'm curious to see how people use it and to go off @jmj's recruiting point, getting creative product builders on board may be key to its success.
Uhg. I don't like that landing page for a few reasons:
- I didn't know there was audio, so I watched some without my headphones on, by the time I realized there was audio/put them on I missed most of the content.
- The video has only pause/play control so reloading is the only way to restart it?
- Auto playing video makes me sad.
- Auto playing audio makes me sadder.
- There doesn't seem to be a text description of what it is/how it works.
That being said, it is a super beautiful page, and the actual video is pretty fun.
More #STHLMTech magic! Stockholm is on fire right now!..
I pinged the founder Mai-Li one of the founders see if she can add thoughts here as this looks really exciting if you ask me!
Similar reactions to @willimholte here. I have a gut reaction against auto-playing video, and even more so with audio.
I was also left wondering what the use cases would be for this. They would do well to have that video include some lo-fi app prototypes that spark imagination. For instance, when Apple launched FaceTime they didn't show 30 abstract seconds of "now you have a 10th way to call your friends". They showed dads on business trips, a long distance relationship on valentine's day, etc, with nothing new to install.
For Fuffr, they might show an easy setup, little kids on a car ride playing Pong on the middle car seat; demoing something at a science fair; scrolling a recipe while cooking raw chicken; some new app not possible with the normal app store. The current demos all left me saying "why would I want that?".
Also, does saying "fuffr" aloud mean anything in Swedish?
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