DreamEp

Spent 2 weeks building a tool instead of my game.. Zero regret.

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You know that moment when you procrastinate on your game by building a tool you "need"?

Yeah. That was me for the past 2 weeks.

So I'm glad to introduce my full workflow to generate sprite sheet for game !

It's a 100% free AI workflow to generate game sprites fast (no paid tools, no manual frame-by-frame) thanks to my 2 in one tools for sprite sheet generator.

Workflow:

  1. Nano Banana → Base sprite Generate a clean pixel-art character. Keep prompts simple and consistent.

  2. Grok → Animations Create short looping videos (idle / run / death). Think in video loops, not frames.

  3. SpriteMaster – AI Video → Sprite Sheet

  • Extract frames at custom FPS

  • Auto-crop + smart centering

  • Chroma key background removal

  • Halo cleanup for clean transparency

  • Export PNG sheet / GIF / ZIP (Runs 100% client-side, files stay local) SpriteMaster – Sheet Manager

  • Merge multiple animations, auto-detect grids, reorganize frames, resize, and export a final ready-to-use sheet.

Why I use this pipeline:

  • 100% free

  • Browser-based

  • Very fast iteration

  • Works directly for Unity / Godot / Unreal

Here's the final result, with 3 animations (run, dash, and death) :

Full AI workflow breakdown here: https://spritemaster.pages.dev/

PS: If you have any recommendations or feedback please don't hesitate, I will try to launch my website on product hunt tomorrow 🎉

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