Johan

The Non-Consensual Cookie Bandit - Games that simulate cookie consent dark patterns

byβ€’
Every experience is intentionally minimal, free to play, and requires no account, no cookies, and no tracking. The site subtly changes based on your choices and how you progress, mirroring how real consent systems adapt to user behavior. Built as satire β€” but grounded in real consent mechanics used across the web.

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Johan
Maker
πŸ“Œ
Hey everyone β€” Johan here πŸ‘‹ The idea for The Non-Consensual Cookie Bandit came from a simple frustration: most explanations of cookie consent dark patterns are abstract, text-heavy, or easy to ignore. But the actual experience of interacting with these banners is visceral β€” confusing, exhausting, and intentionally uncomfortable. So instead of explaining them, I wanted to simulate them. NCCB is a collection of small, playable experiments that recreate common consent tactics β€” delayed rejection, asymmetric choices, false urgency, and friction by design β€” in a form you can feel in under a minute. No accounts, no cookies, no tracking. Just the experience itself. During development, the biggest shift was realizing that less explanation made it stronger. The games don’t tell you what’s happening β€” they let you notice it yourself. That discomfort is the point. I’m curious how this lands with people who design, build, or think about the web every day. Would love feedback, criticism, or examples of patterns you think deserve to be turned into a game. Thanks for checking it out.