A quieter two weeks, for a stronger Spixor

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We have been quieter than usual for almost two weeks.

Development did not stop. We made a deliberate decision to pause smaller progress updates while changing the foundation underneath Spixor. Over time, parts of the public website and its visual experience grew through many separate improvements.

Continuing to patch individual animations, backgrounds and interactions would have meant repeatedly sharing updates about the same underlying problems. Instead, we are now reviewing and restructuring the complete public website foundation.

This includes its motion systems, visual layers, performance, code organization and the way different parts of the experience work together. The goal is not simply to make one animation look better. We want a cleaner and more maintainable foundation that helps us deliver future improvements more reliably, with better performance and fewer regressions.

We did not want to publish another update just to say that we were still working on the same thing. We would rather share again when there is meaningful progress that we can properly demonstrate. Spixor is still moving forward. The work is simply happening deeper beneath the surface right now.

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