How do you find sounds in large local libraries?

Hi everyone!

I built Sound Explorer Hub to browse my external sound library before importing sounds into a game project. You can preview sounds, adjust pitch or speed, or try reverse, then drag a modified WAV into your project while keeping the original untouched.

How do you currently find sounds in your libraries—folders, a dedicated browser, or something else? What takes the most time?

If you try SEH, I’d love to hear what works for you and what’s missing.

— P-Rodi

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