Brahadeesh

Building StructScope - Making memory layout analysis easier for systems developers

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I’ve been working on StructScope, a local-first tool for inspecting and analyzing memory layout in C, C++, and Rust projects.

The idea started from a fairly common systems programming problem: understanding struct layout, alignment, padding, cache-line behavior, and ABI differences usually requires a mix of compiler flags, manual inspection, platform-specific knowledge, and trial-and-error experimentation.

StructScope is designed to make that process more visible and easier to reason about directly from source code.

The tool parses struct-like definitions and reports:

  • byte offsets

  • field sizes

  • alignment requirements

  • internal and trailing padding

  • cache-line split risks

  • platform-specific ABI differences

  • layout inefficiencies and optimization suggestions

A major focus has been keeping the workflow local-first and compiler-independent, so developers can inspect layouts quickly without setting up platform-specific build pipelines just to answer relatively small but important low-level questions.

Recent work has focused on improving:

  • ABI-aware layout computation

  • diagnostics and visualization

  • cross-platform layout comparison

  • rule-based optimization guidance

  • parser resilience and error recovery

  • workspace-scale scanning performance

  • editor and CLI workflows

StructScope is aimed at systems programming, embedded development, protocol design, performance engineering, and low-level infrastructure work where memory layout decisions have real operational impact.

With it's first launch on 20/05/2026, it’s becoming a much more capable analysis tool with each iteration. I’d genuinely appreciate feedback from systems developers, embedded engineers, compiler/tooling developers, or anyone working close to the hardware/software boundary.

Have a look and feel free to leave feedback at

Struct Scope on Product Hunt

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