Axin

PixiEditor 2.1 - Build any brush you can imagine with nodes

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PixiEditor 2.1 features a node-based brush engine where every brush is a graph you can edit or build from scratch. Connect pressure, time, and custom shaders to make brushes no other editor can replicate. Also new: Smart Layers, an extension library with game dev tools, improved animation timeline, GIF and APNG support, and a new renderer. Free, open source, no AI.

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Axin
We've been working on 2.1 for 9 months and we're really happy to finally share it. The big one is a node-based brush engine, with every brush being a graph you can open and play with yourself. Would love to hear what you think!