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1d ago

I died at the 2-minute mark 40+ times tuning the difficulty curve

Built Parcel Rush over a weekend on a bare Node server + tunnel.

Went down a rabbit hole I didn't expect: difficulty tuning. I kept

dying at almost exactly the 2-minute mark, over and over. Turned out

that's where ranged enemies unlock and damage scaling starts stacking,

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16h ago

Parcel Rush - GamesWeb AppJavaScriptIndie GameBrowser Game

Parcel Rush is an endless street survival game. Play as a courier on an increasingly dangerous street: dodge traffic, foes and bullets, fire back when you can. Lose if touched, shot, or sandwiched. Browser-only. No downloads, installs or accounts. Tap to start, drag to move. How long can you survive? Balanced for solid runs of 10–14 min. Most fail far earlier. My best: 4:39. Built over a weekend with plain JS + Canvas. No engine, no frameworks.