While working on Make It Over, our physics-based climbing game built with Unity, we explored how much a game's controls and physics can influence the overall experience.
We wanted climbing to feel challenging, where every movement matters and players need to learn from their mistakes to make progress.
But there's a fine line between a game that feels rewarding and one that feels frustrating.
Make It Over is a physics-based climbing game where every move matters. Use your hammer to grab ledges, overcome challenging obstacles, and climb higher. Master the controls, improve your timing, track your altitude, and beat your personal records. With customizable touch controls and challenging environments, every climb tests your skill and patience. One mistake can send you falling, but every attempt brings a new chance to reach the top. Ready to take on the challenge?