Good Company

I’m building a small web game called Good Company and would really love honest feedback.

by
It’s a calm, turn-based word game for two: one player starts with a word, and each new word has to begin with the last letter of the one before it. If you get stuck, you lose the round. I just shipped an update that added: • clearer first-turn instructions • winner/loser endings • chain length shown at the end • one-tap rematch • Sam labeled as a bot I’m trying to answer a few questions: • Does the objective feel clear right away? • Do the moves feel meaningful, or too easy/pointless? • Does the ending make you want a rematch? • Would this feel more worth sharing with a friend if the gameplay had more tension? You can try it here: playgoodcompany.com
8 views

Add a comment

Replies

Be the first to comment