Kiya

First-time maker (Solo Dev). Launching Sunday and terrified!

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Hi everyone,

I've been a lurker here for a while, but I'm finally taking the plunge and launching my first solo project this Sunday (Jan 11).

It’s a simple private movie and series logger. I built it because I got tired of the ads on IMDb and the social pressure of other apps. I just wanted something mindful that was for me, not for likes.

Since I’m doing this completely alone with $0 budget, I’m pretty nervous about the 'Launch Day' chaos.

I have one question for the veterans here: If you could go back to your very first launch, what is the ONE thing you would do differently?

Thanks for having me!

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Aslam Raza

Focus on talking to real l users before launch. Even a few early conversations can save a lot of guesswork and stress on Day 1.

Kiya

@aslam_raza 100%. That is exactly why I forced myself to post this today instead of hiding in my code editor! 😅

I'm trying to get as much of that 'guesswork' out of the way as possible before Sunday.

Since you mentioned it, I'd love to count you as one of those early conversations. If you have a spare minute to roast the current build, it's live here: afterwatch.app (I'm ready for the honest truth 👀)

Christopher Kilpatrick

@aslam_raza Do you have any tips for getting a few real users to try your app early before the official PH launch?

Julia Klemenc

Honestly? I’d tell my past self not to obsess over perfection. Most first-time makers waste so much energy stressing about tiny details that barely matter on launch day. Your product sounds thoughtful and useful, and the fact you built it for yourself is already a good sign. Show up, be present in the comments, and enjoy the ride. The chaos is part of the fun

Kiya

@julia__klemenc Thank you so much! I really needed to hear this today. 🥹

David Kaufman

Hey Kiya, I'm a first-time founder too. Wishing you a blast of a launch! Btw, how did you choose the day of the week? Is there any rationale behind it? Thanks for asking your question here, I'll defo follow the thread to hear what the veterans say.

Kiya

@davidkaufmann Hi David, great to meet another first-timer! 😊
Honestly? I just needed the extra few days to panic fix everything. 😅

I was terrified of launching too early. Having the Sunday deadline is the only thing forcing me to stop tinkering and actually make sure the MVP core features work before the clock runs out.

Since you're following, here is the "work in progress" I'm stressing over today: afterwatch.app (Let me know if it breaks! 👀)

David Kaufman

@kiya_em it works just fine! Now I'm doomed to write another review for the Stranger Things 5 😅 Btw I like how simple the app looks compared to Letterbox

Kiya

@davidkaufmann thank you so so much for the kind words and for testing it out !!! ☺️🙏

Chioma Nzomiwu

Congrats on taking the leap! Launching solo is always nerve-wracking, but the fact that you built something for yourself first is huge that authenticity always shows. If I could go back to the my first launch, the one thing I’d do differently: talk to real users before launch. Even a handful of early chats can surface issues or opportunities you’d never notice alone, and it makes launch day way less scary. You’ve got this!

Kiya

@chioma__nzomiwu Thank you, Chioma! That means a lot.

You are spot on about talking to users. I've actually been glued to Reddit and here all day doing exactly that, it’s scary to show the early version, but I've already found 3-4 critical bugs just from early feedback from past 2 days. It definitely lowers the anxiety to know they are fixed before Sunday!

Since I'm currently in 'gathering feedback' mode, I'd love your take if you have a quick second to look: afterwatch.app (No pressure at all, just happy to connect!)

Douglas Li

I used to build products at Facebook, including extremely core privacy and chat features. Launching is honestly a massive coordination act over anything else -- having a timeline of what's going to happen on the day, what needs to happen before (anything you need to build, fix, but even more importantly your comms plan, where you'll be sharing news, who you'll reach out to for support).

On the day, a fixed schedule and an hour-by-hour play of what needs to happen, where you need to post, and what feature flags you need to flip really helps.

I was on engineer side of things so launches were always managed by PMs. But being a founder now, I completely understand how nerve-wracking it can feel and even I feel similarly with our upcoming launch. Everything -- marketing, content, product, tone -- we're trying to sprint and get right.

Your app seems cool and polished :). If there's one thing I'd say the copy should probably say something like "Hi, Movie Buff" instead of welcome back, and if you plan to show ratings for key movies, having a few friends having already posted some reviews could make the content a bit more interesting for new users.


If you're curious about what we're building or have feedback, check it out here https://lightfern.com/ and sign up with code sparkle2026 ^^

Peter Claridge

Hi Kiya, congrats on being a maker :) We've done a few PH launches over the years. If there's one thing I'd do differently from our first launch it would be to not get caught up in the upvotes hype.

You're going to get contacted by a bunch of people offering upvotes, a bunch of people offering lead gen services, and a bunch of people trying to sell you something.

The other thing is to manage expectations on what you'll get from the launch. PH is a great community of makers and curious people. They're likely not your target audience. You will get a bunch of signups, and potentially even a couple of paid signups if you're lucky.

In the end, don't judge the success of the launch on how many upvotes you got, where your product ranked for the day, or how many signups you got.

Judge your success on launching your product and going public with it for the first time. That's a bigger achievement than anything else.

Good luck :)

Kiya

@peterclaridge Wow, I honestly think I might frame this comment. 🥹

It really hit home because today has been a bit of a mental battle. It’s surprisingly tough fighting to get even free users (the app is free), trying to post in 'mindful' communities on Reddit and getting auto blocked, or realizing I have $0 marketing budget to compete with the big guys. Feels a bit...for lack of a better word.. sad.

So hearing a veteran say that the true success is just getting it out the door takes a massive weight off my shoulders. ☺️

I really needed that reality check.

Thank you for this. 🙏