Who’s building indie games with AI asset pipelines? What's your workflow?
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Searched for AI game development around here and didn't see much discussion. I'm talking about workflows where textures, 2D art, dialogue trees, or even 3D models are generated using AI.
I’m working on a small indie game myself with these tools, so I’d love to geek out with other developers doing something similar.
Are you guys using AI in your game dev process? What engines or plugins are you relying on, and how are you keeping a consistent art style so the game doesn't look like a mashup of random styles?
If you’re using AI for procedural levels or NPC logic, where do you draw the line and take back manual control?
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