CJ Wang

GameGen.DIY - AI factory for compliant casino games. Reskin in minutes!

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iGaming is a notoriously closed ecosystem. GameGen kicks the door open. Building these games usually takes months of complex coding and math. Our no-code engine lets any brand or creator clone, reskin, and launch proven game mechanics in hours. Why we stand out: Instant Reskinning: Adapt games to your aesthetic. Pre-Calculated Math: We handle the complex probabilities. 100% Ownership: You own the code and profits.

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CJ Wang
Maker
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Hey Product Hunt! 👋 I’m CJ, the creator of GameGen. 💡 What inspired me & The problem we are solving: I spent several years at Evolution Gaming, observing how creators, brands, and digital communities struggle to monetize engagement. Everyone wants real, gamified utility to keep their audience hooked, but the iGaming and probability-based gaming industry is an incredibly heavily guarded walled garden. If you want to build a platform with real-stakes mechanics, loot boxes, or probability-based rewards today, you face two terrible options: spend months and hundreds of thousands of dollars developing complex math models from scratch, OR rent a restrictive white-label solution that holds your code hostage and takes a massive 10-20% cut of your revenue. That felt fundamentally broken to me. I wanted to democratize access to these highly lucrative mechanics so any creator could use them. 🔄 How our approach evolved: Initially, we acted like a traditional dev shop, building custom gamification platforms for specific clients. But we quickly realized the process was painfully slow, unscalable, and repetitive. The breakthrough came when we realized the real value wasn't in building individual games, but in building the infrastructure. We pivoted hard. We abstracted all the complex math, the probability logic, and the UI layers into a no-code engine that anyone can use. More importantly, we completely evolved the business model to kill the industry's "revenue share" standard. With GameGen, we simply hand over the source code. You host it, you own it, and you keep almost 100% of the profits you generate from your audience. We built GameGen to be the engine we wished we had when we started. I’d love to hear your feedback, answer any questions about our math models, and see what kind of games you’d build with it! Let me know what you think in the comments. 👇